ID Name Type Source Characteristic (or Reference ID) Characteristic Breakdown Value Notes 3594
0 Human Playable Vanilla Character      
          Reproduction Rate 106%  
          Assimilation Rate 100% <No Entry>
          Migration Factor 110%  
          Aggression 120%  
          Caution 110%  
          Dependability 100% <No Entry>
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        7 Continental 15% Default
        17 Forest 10%  
        18 Grasslands 10%  
          Minimum Suitability None  
        Racial Bonuses      
        E Diplomacy 10%  
        E Espionage 10%  
        E War Weariness Reduction 10%  
        E All Research 5%  
        E Trade Income 5%  
        Biases      
        0 Human 0%  
        1 Ackdarian -20%  
        2 Teekan -30%  
        3 Haakonish -40%  
        4 Mortalen -40%  
        5 Ikkuro -30%  
        6 Boskara -70%  
        7 Zenox -40%  
        8 Wekkarus -30%  
        9 Atuuk -30%  
        10 Dhayut -70%  
        11 Gizurean -50%  
        12 Ketarov -40%  
        13 Kiadian -20%  
        14 Naxxilian -40%  
        15 Quameno -20%  
        16 Securan -10%  
        17 Shandar -30%  
        18 Sluken -50%  
        19 Ugnari -40%  
        Governance      
          Allowable Governments    
        0 Republic    
        2 Democracy    
        3 Feudalism    
        4 Monarchy    
        5 Military Dictatorship    
        32759 Refugee Fleet    
          Preferred Governments    
        0 Republic    
        2 Democracy    
        Unique Technologies   Order  
          Rail Guns    
        101 Advanced Turret Automation 2  
        159 Synchronized Fire 3  
        871 Fast Turrets 1  
          PD - Missiles    
        127 Predictive Missile Defense 2  
        182 Impenetrable Missile Defense 3  
        872 Area Missile Defense 1  
          Planet Destroyer - Missiles   <Should be Rail Guns?>
        995 Projectile Super Weapons 1  
          SF - Interceptors    
        378 Improved Interceptors 2  
        512 Advanced Interceptors 3  
        547 Superior Interceptors 4  
        873 Tough Interceptors 1  
          Diplomatic Corps    
        870 Foundation for Galactic Cooperation 1  
        Starting Research      
        4 Missile Weapons    
        5 Kinetic Weapons    
        6 Ground Combat    
        254 Starship Maneuvering    
        394 Basic Recreation Systems    
        Unique Components   Versions  
          PD - Missiles    
        30 Bulwark Missile Battery (Ftr) v1-v3  
        50 Bulwark Missile Battery (S) v1-v3  
          Rail Guns    
        45 Hail Cannon (Ftr) v1-v3  
        298 Hail Cannon (S) v1-v3  
        382 Hail Cannon (M) v1-v3  
          Planet Destroyer - Missiles   <Should be Rail Guns?>
        402 Super Projectile Gun (X) v1  
        Unique Hulls   Level  
          SF - Interceptors    
        111 Gyrfalcon Interceptor 2  
        388 Gyrfalcon Interceptor (v2) 8  
        389 Gyrfalcon Interceptor (v3) 12  
        1209 Gyrfalcon Interceptor (v4) 13  
          Planet Destroyer    
        1388 (Human) Planet Destroyer 0  
        Unique Planetary Facilities   Level Type
        108 Foundation for Galactic Cooperation 0 Galactic Wonder
        Additional Character Traits      
          Alliance Builder   Leader
          Entrepreneur   Ambassador
          Industrial Agent   Scientist
          Destructive   Spy
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features      
          New Worlds Colonization    
          Research Breakthrough on Continental Colonization tech    
        Requirement Colonize Continental Planet   Once
          New Worlds Conquest    
          Research Breakthrough on Continental Colonization tech    
        Requirement Conquer Continental Planet   Once
          Great Art Exposition (Resort Base)    
        E Tourism Income 10% for 2 Years
        E Trade Income 10% for 2 Years
        C Colony Income 10% for 2 Years
        C Scenery 10% for 2 Years
          Colony Affected Highest Dev.  
        Requirement New Resort Base   every 5 Years
          Great Art Exposition (Free Trade Agreement)    
        E Tourism Income 10% for 2 Years
        E Trade Income 10% for 2 Years
        C Colony Income 10% for 2 Years
        C Scenery 10% for 2 Years
          Colony Affected Highest Dev.  
        Requirement New Free Trade Agreement   every 5 Years
          Internal Debates    
        E Colony Happiness -10 for 2 Years
          New Ambassador with random positive trait    
          Colony Affected Capital  
        Requirement New Defense Treaty    
          Heightened Security    
        E Counter-Espionage 20% for 2 Years
        E Colony Happiness -5 for 2 Years
        Requirement Foreign intelligence mission against Humans succeeds and is detected    
        Requirement Choose to spend a random Spy    
          Hero of the Hour    
          New Admiral or General with two random positive traits    
        Requirement War declared on Humans    
          Larger Carriers    
          All Carriers have extra space (Maximum Hull Size) 50  
        Victory Conditions      
        7 Control At Least 20% Of All Continental Colonies 20%  
          Have The Most Defense Treaties 20%  
          Destroy More Ships Than Lost 20%  
          Have The Most Advanced Research 20%  
          Have The Highest Trade Volume 10%  
          Have The Most Tourism Income 10%  
        Troops   Type  
          Available if Main or Integrated Race    
        2 Strike Trooper Brigade Regular Infantry  
          Available if Main Race    
        3 Heavy Armor Brigade Armored Forces  
        4 Aerospace Defense Brigade PDF  
        5 Special Forces Group Special Forces  
        6 Titan Company Titans  
        Starting Artifact   None  
               
1 Ackdarian Playable Vanilla Character      
          Reproduction Rate 106%  
          Assimilation Rate 100% <No Entry>
          Migration Factor 100% <No Entry>
          Aggression 90%  
          Caution 120%  
          Dependability 105%  
          Importance of Others Reputation 130%  
        Habitability      
          Colonization Suitability    
        9 Ocean 30% Default
        23 Deep Ocean 25%  
        10 Sandy Desert -10%  
        19 Rocky Desert -10%  
        20 Desert Savanna -10%  
          Minimum Suitability None  
        Racial Bonuses      
        E Construction Research 15%  
        E All Ships Construction Speed 10%  
        E All Research 5%  
        E All Ships Maintenance 5%  
        E Ship Energy Usage 5%  
        Biases      
        0 Human -20%  
        1 Ackdarian 0% Own
        2 Teekan -20%  
        3 Haakonish -30%  
        4 Mortalen -40%  
        5 Ikkuro -30%  
        6 Boskara -50%  
        7 Zenox -20%  
        8 Wekkarus -20%  
        9 Atuuk -30%  
        10 Dhayut -50%  
        11 Gizurean -40%  
        12 Ketarov -30%  
        13 Kiadian -20%  
        14 Naxxilian -30%  
        15 Quameno -20%  
        16 Securan -10%  
        17 Shandar -40%  
        18 Sluken -40%  
        19 Ugnari -40%  
        Governance      
          Allowable Governments    
        0 Republic    
        2 Democracy    
        3 Feudalism    
        4 Monarchy    
        5 Military Dictatorship    
        6 Technocracy    
        32759 Refugee Fleet    
          Preferred Governments    
        0 Republic    
        6 Technocracy    
        Unique Technologies   Order  
          Planet Destroyer - Beam Weapons    
        991 Beam Super Weapons 1  
          Main Engines    
        275 Ultra Efficient Engines 1  
        372 Contained Energy Conversion 2  
        507 Energy Bubble Overloading 3  
        583 Zero Loss Energy Conversion 4  
          SF - Interceptors    
        351 Fast Interceptors 1  
          SF - Bombers    
        353 Fast Bombers 1  
        Starting Research      
        0 Early Beam Weapons    
        3 Early Torpedo Weapons    
        6 Ground Combat    
        254 Starship Maneuvering    
        Unique Components   Versions  
          Planet Destroyer - Beam Weapons    
        398 Super Laser (X) v1 1
          Main Engines    
        156 TurboThruster Engine v1-v4  
        283 TurboThruster Engine (Ftr) v1-v4  
        Unique Hulls   Level  
          SF - Interceptors    
        94 Skip Fighter 6  
          SF - Bombers    
        96 Wave Bomber 3  
          Planet Destroyer    
        1384 (Ackdarian) Planet Destroyer 0  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features   None  
        Victory Conditions      
        9 Control The Largest Ocean Colony 25%  
          Own The Largest Capital Ship 25%  
          Have The Most Research Treaties 25%  
          Have The Most Advanced Research 25%  
        Troops   Type  
          Available if Main or Integrated Race    
        27 Defender Brigade Regular Infantry  
          Available if Main Race    
        28 Armored Brigade Armored Forces  
        29 Interceptor Force PDF  
        30 Special Operations Force Special Forces  
        31 Mobile Titan Force Titans  
        Starting Artifact   None  
               
2 Teekan Playable Vanilla Character      
          Reproduction Rate 107%  
          Assimilation Rate 120%  
          Migration Factor 130%  
          Aggression 90%  
          Caution 90%  
          Dependability 100% <No Entry>
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        10 Sandy Desert 30% Default
        20 Desert Savanna 25%  
        19 Rocky Desert 15%  
        7 Continental -10%  
        17 Forest -10%  
        18 Grasslands -10%  
        8 Marshy Swamp -15%  
        9 Ocean -15%  
        27 Mangrove Forest -15%  
        23 Deep Ocean -20%  
          Minimum Suitability    
        10 Sandy Desert 40%  
        Racial Bonuses      
        E Mining Rate 25%  
        E Repair Rate 20%  
        E Trade Income 10%  
        E All Ships Construction Speed 10%  
        E Damage Control 10%  
        Biases      
        0 Human -20%  
        1 Ackdarian -20%  
        2 Teekan 0% Own
        3 Haakonish -40%  
        4 Mortalen -50%  
        5 Ikkuro -20%  
        6 Boskara -50%  
        7 Zenox -30%  
        8 Wekkarus -30%  
        9 Atuuk -20%  
        10 Dhayut -50%  
        11 Gizurean -40%  
        12 Ketarov -30%  
        13 Kiadian -20%  
        14 Naxxilian -40%  
        15 Quameno -30%  
        16 Securan -10%  
        17 Shandar -20%  
        18 Sluken -40%  
        19 Ugnari -20%  
        Governance      
          Allowable Governments    
        0 Republic    
        1 Mercantile Guild    
        2 Democracy    
        3 Feudalism    
        4 Monarchy    
        5 Military Dictatorship    
        32759 Refugee Fleet    
          Preferred Governments    
        1 Mercantile Guild    
        4 Monarchy    
        Unique Technologies   Order  
          Ion Bombs    
        11 Heavy Ion Weapons 1  
        56 Enhanced Ion Projection 2  
        112 Advanced Ion Blasts 3  
        168 Overwhelming Ion Blasts 4  
          Tractor Beams    
        322 Extended Range Tractor Beams 1  
        489 Enhanced Grapple Beams 2  
        528 Advanced Grapple Beams 3  
          Planetary Destroyer - Ion Bombs    
        997 Ion Super Weapons 1  
          SF - Interceptors    
        285 Attack Shuttles 1  
        492 Advanced Attack Shuttles 2  
        549 Superior Attack Shuttles 3  
        Starting Research      
        1 Early Ion Weapons    
        2 Early Area Weapons    
        6 Ground Combat    
        35 Tractor Beams    
        Unique Components   Versions  
          Ion Bombs    
        12 Ion Bomb (L) v1-v4  
          Tractor Beams    
        313 Grapple Beam (S) v1-v3  
          Planetary Destroyer - Ion Bombs    
        404 Super Ion Bomb (X) v1  
        Unique Hulls   Level  
          SF - Interceptors    
        95 ZimZip Attack Shuttle 7  
        397 ZimZip Attack Shuttle 11  
        399 ZimZip Attack Shuttle 15  
          Planet Destroyer    
        1391 Teekan Salvage Platform 0  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features   None  
        Victory Conditions      
          Have The Highest Trade Volume 30%  
          Have The Most Non-Aggression Pacts 20%  
          Start The Least Wars 20%  
          Gain The Most Research From Salvage 20%  
        0 Destroy Most Vordikar Space Monsters 10%  
        Troops   Type  
          Available if Main or Integrated Race    
        7 Trapper Group Regular Infantry  
          Available if Main Race    
        8 Armored Destroyer Group Armored Forces  
        9 Defense Group PDF  
        10 Hunting Group Special Forces  
        11 Mobile Fortress Titans  
        Starting Artifact   None  
               
3 Haakonish Playable Vanilla Character      
          Reproduction Rate 105%  
          Assimilation Rate 70%  
          Migration Factor 90%  
          Aggression 115%  
          Caution 105%  
          Dependability 80%  
          Importance of Others Reputation 90%  
        Habitability      
          Colonization Suitability    
        8 Marshy Swamp 25% Default
        27 Mangrove Forest 15%  
        9 Ocean 10%  
        17 Forest 5%  
        10 Sandy Desert -10%  
        11 Ice -10%  
        19 Rocky Desert -10%  
          Minimum Suitability None  
        Racial Bonuses      
        E War Weariness Reduction 20%  
        E Engines Research 10%  
        E HyperDrive Research 10%  
        E Hyperjump Speed 10%  
        E Counter-Espionage 10%  
        E Ship Energy Usage 5%  
        E Diplomacy -10%  
        Biases      
        0 Human -40%  
        1 Ackdarian -50%  
        2 Teekan -40%  
        3 Haakonish -10% Own
        4 Mortalen -60%  
        5 Ikkuro -40%  
        6 Boskara -70%  
        7 Zenox -50%  
        8 Wekkarus -40%  
        9 Atuuk -40%  
        10 Dhayut -70%  
        11 Gizurean -60%  
        12 Ketarov -50%  
        13 Kiadian -40%  
        14 Naxxilian -50%  
        15 Quameno -40%  
        16 Securan -30%  
        17 Shandar -40%  
        18 Sluken -50%  
        19 Ugnari -40%  
        Governance      
          Allowable Governments    
        0 Republic    
        1 Mercantile Guild    
        2 Democracy    
        3 Feudalism    
        4 Monarchy    
        5 Military Dictatorship    
        32759 Refugee Fleet    
          Preferred Governments    
        1 Mercantile Guild    
        3 Feudalism    
        Unique Technologies   Order  
          Gravitic Weapons    
        317 Extended Gravitic Weapons 1  
        323 Enhanced Gravitic Control 2  
        490 Advanced Gravitic Modulation 3  
        529 Superior Gravitic Modulation 4  
          Planet Destroyer - Gravitic Weapons    
        1004 Haakonish Gravitic Pulse 1  
          Countermeasures Computers    
        401 Warped Light Field 1  
        430 Advanced Light Warping 2  
          Planet Destroyer - HyperDeny    
        1005 Haakonish Super HyperDeny 1  
          Fuel Cells    
        410 Compressed Fuel Storage 1  
        446 Dense Fuel Storage 2  
        473 Super Dense Fuel Storage 3  
        571 Ultra Dense Fuel Storage 4  
        Starting Research      
        2 Early Area Weapons    
        6 Ground Combat    
        35 Tractor Beams    
        768 Early Pulse Weapons    
        Unique Components   Versions  
          Gravitic Weapons    
        341 Dealbreaker Beam (S) v1-v2  
        293 Dealbreaker Beam (M) v1-v3  
        239 Dealbreaker Beam (L) v1-v4  
          Planet Destroyer - Gravitic Weapons    
        407 Super Gravitic Pulse (X) v1  
          Countermeasures Computers    
        241 Starfield Generator v1-v2  
          Planet Destroyer - HyperDeny    
        408 Super HyperDeny GW9600 v1  
          Fuel Cells    
        104 Mega-Density Fuel Cell v1-v4  
        365 Mega-Density Fuel Cell (Ftr) v1-v4  
        Unique Hulls   Level  
          Planet Destroyer    
        1389 (Haakonish) Planet Destroyer 0  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features   None  
        Victory Conditions      
          Have The Highest Trade Volume 50%  
        0 Control Supply Of Emeros Crystal 50%  
        Troops   Type  
          Available if Main or Integrated Race    
        12 Battlematon Brigade Regular Infantry  
          Available if Main Race    
        13 Gravity Brigade Armored Forces  
        14 Interceptor Brigade PDF  
        15 Reconaissance Brigade Special Forces  
        16 Battle Mech Company Titans  
        Starting Artifact   None  
               
4 Mortalen Playable Vanilla Character      
          Reproduction Rate 106%  
          Assimilation Rate 50%  
          Migration Factor 100% <No Entry>
          Aggression 130%  
          Caution 90%  
          Dependability 140%  
          Importance of Others Reputation 60%  
        Habitability      
          Colonization Suitability    
        19 Rocky Desert 30% Default
        20 Desert Savanna 25%  
        10 Sandy Desert 10%  
        17 Forest -5%  
        7 Continental -10%  
          Minimum Suitability    
        10 Sandy Desert 40%  
        19 Rocky Desert 40%  
        20 Desert Savanna 45%  
        Racial Bonuses      
        E War Weariness Reduction 40%  
        E Ship Maneuvering 20%  
        E Troop Recovery Rate 30%  
        E Armor Research 40%  
        E Troop Experience Gain 30%  
        E Ship Speed 10%  
        E Weapons Research 10%  
        E All Ships Maintenance 10%  
        E Damage Control 10%  
        E Diplomacy -15%  
        Biases      
        0 Human -40%  
        1 Ackdarian -40%  
        2 Teekan -50%  
        3 Haakonish -40%  
        4 Mortalen -10% Own
        5 Ikkuro -40%  
        6 Boskara -50%  
        7 Zenox -50%  
        8 Wekkarus -40%  
        9 Atuuk -50%  
        10 Dhayut -50%  
        11 Gizurean -40%  
        12 Ketarov -40%  
        13 Kiadian -40%  
        14 Naxxilian -30%  
        15 Quameno -40%  
        16 Securan -30%  
        17 Shandar -30%  
        18 Sluken -40%  
        19 Ugnari -40%  
        Governance      
          Allowable Governments    
        0 Republic    
        2 Democracy    
        3 Feudalism    
        4 Monarchy    
        5 Military Dictatorship    
        32759 Refugee Fleet    
          Preferred Governments    
        3 Feudalism    
        5 Military Dictatorship    
        Unique Technologies   Order  
          Torpedoes    
        324 Advanced Containment 1  
        329 Rapid Energy Recharge 2  
        874 Rapid Coherent Containment 3  
          Planet Destroyer - Missiles   <Should be Rail Guns or Torpedoes?>
        996 Projectile Super Weapons 1  
          Armor    
        875 Block Armor 1  
        876 Enhanced Block Armor 2  
        877 Resistant Block Armor 3  
        878 Multi-Layered Block Armor 4  
          Vector Engines    
        282 Swift Acceleration 1  
        376 Immediate Acceleration 2  
        544 Instant Acceleration 3  
          Targeting Computers    
        84 Accurate Multi-Tracking 3  
        397 Multi-Target Management 1  
        426 Advanced Multi-Tracking 2  
        557 Seamless Multi-Tracking 4  
        Starting Research      
        3 Early Torpedo Weapons    
        5 Kinetic Weapons    
        6 Ground Combat    
        254 Starship Maneuvering    
        266 Armor Plating    
        384 Basic Target Tracking    
        Unique Components   Versions  
          Torpedoes    
        253 Pulse Torpedo (L) v1-v3  
        258 Pulse Torpedo (M) v1-v3  
        296 Pulse Torpedo (Ftr) v1-v3  
        342 Pulse Torpedo (S) v1-v3  
          Planet Destroyer - Missiles   <Should be Rail Guns or Torpedoes?>
        403 Mortalen Super Rail Gun (X) v1  
          Armor    
        383 Block Armor v1-v2  
        384 Reactive Block Armor v1  
        385 Dense Block Armor v1  
        386 Block Armor (Ftr) v1-v2  
        387 Reactive Block Armor (Ftr) v1  
        388 Dense Block Armor (Ftr) v1  
          Vector Engines    
        290 Swift Vector v1-v3  
          Targeting Computers    
        93 Multilock Sensors v1-v4  
        Unique Hulls   Level  
          Planet Destroyer    
        1385 (Mortalen) Planet Destroyer 0  
        Unique Planetary Facilities   None  
        Additional Character Traits      
          Warmaster   Leader
          Grand Admiral   Admiral
          Disciple Of War   General
          Intimidating Presence   Ambassador
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features      
          Warrior Wave    
        E Population Growth Rate 20% for 2 Years (Mortalen only)
        Requirement Mortalens declare war on others    
        E All Troops Recruitment Rate 50% for 2 Years (A)
        E Troops Ground Attack 50% for 2 Years (B)
        Requirement Choose A or B    
          Patriotic Wave    
        E Population Growth Rate 20% for 2 Years (Mortalen only)
        Requirement Others declare war on Mortalens    
        E Colony Corruption Reduction 10% for 2 Years (A)
        E War Weariness Reduction 50% for 2 Years (B)
        Requirement Choose A or B    
          Know Your Enemy    
        E Espionage 10% for 2 Years (A)
        E Counter-Espionage 10% for 2 Years (A)
        E Targeting 10% for 2 Years (B)
        E Countermeasures 10% for 2 Years (B)
        Requirement Conquer Colony    
        Requirement Choose A or B    
          Prove Yourself    
          Chosen character receives new trait (positive or negative)    
          Applies for Leaders, Admirals or Generals    
          Positive trait more likely than negative trait   Dice roll unknown
          Chance 8% per Year
          Reinforced Hulls    
          All Ships and Space Port Hulls have additional Reactive Armor Rating 1 Not Implemented ???
        Victory Conditions      
          Have The Most Experienced Admiral 20%  
          Have The Most Experienced General 20%  
          Win At Least 60% Of All Wars 20%  
          Conquer The Most Enemy Colonies 30%  
          Own The Most Subjugated Dominions 10%  
        Troops   Type  
          Available if Main or Integrated Race    
        17 Conqueror Force Regular Infantry  
          Available if Main Race    
        18 Armor Conqueror Force Armored Forces  
        19 Repulser Force PDF  
        20 Commando Force Special Forces  
        21 Assault Titan Force Titans  
        Starting Artifact   None  
               
5 Ikkuro Playable Aurora DLC Character      
          Reproduction Rate 105%  
          Assimilation Rate 100% <No Entry>
          Migration Factor 110%  
          Aggression 80%  
          Caution 111%  
          Dependability 150%  
          Importance of Others Reputation 96%  
        Habitability      
          Colonization Suitability    
        17 Forest 16% Default
        8 Marshy Swamp 15%  
        20 Desert Savanna 15%  
        7 Continental 10%  
        18 Grasslands 10%  
        9 Ocean 10%  
        27 Mangrove Forest 10%  
        21 Ice Tundra 5%  
          Minimum Suitability None  
        Racial Bonuses      
        E Plague Containment 30%  
        E Plague Curing 30%  
        E Damage Control 25%  
        E Troop Recovery Rate 25%  
        Biases      
        0 Human -30%  
        1 Ackdarian -30%  
        2 Teekan -20%  
        3 Haakonish -40%  
        4 Mortalen -40%  
        5 Ikkuro 0% Own
        6 Boskara -100%  
        7 Zenox -30%  
        8 Wekkarus -10%  
        9 Atuuk -80%  
        10 Dhayut -100%  
        11 Gizurean -40%  
        12 Ketarov -20%  
        13 Kiadian -30%  
        14 Naxxilian -20%  
        15 Quameno 10%  
        16 Securan 0%  
        17 Shandar -30%  
        18 Sluken -20%  
        19 Ugnari -40%  
        Governance      
          Allowable Governments    
        2 Democracy    
        3 Feudalism    
        11 Harmonious Utopia   Unique
        32759 Refugee Fleet    
          Preferred Governments    
        11 Harmonious Utopia    
        Unique Technologies   Order  
          Beam Weapons    
        319 Focused Fusion Projection 1  
        486 Advanced Fusion Weapons 3  
        774 Improved Fusion Weapons 2  
          Assault Pods    
        330 Regenerating Hull Splinters 1  
        377 Fast Splinter Expulsion 2  
        511 Improved Splinter Integrity 3  
        546 Splinter Swarms 4  
          Damage Control    
        360 Rapid Hull Regeneration 1  
        494 Resilient Hull Regeneration 2  
        556 Immediate Hull Regeneration 3  
          Colonization & Terraforming    
        791 Improved Colonization 1  
        792 Enhanced Colonization 2  
        793 Improved Habitability 3  
        794 Advanced Habitability 4  
        795 Superior Habitability 5  
          Habitability    
        800 Continental Harmonious Development 1  
        801 Forest Harmonious Development 1  
        802 Grasslands Harmonious Development 1  
        803 Deep Ocean Harmonious Development 1  
        804 Ocean Harmonious Development 1  
        805 Mangrove Forest Harmonious Development 1  
        806 Marshy Swamp Harmonious Development 1  
        807 Sandy Desert Harmonious Development 1  
        808 Rocky Desert Harmonious Development 1  
        809 Desert Savanna Harmonious Development 1  
        810 Ice Harmonious Development 1  
        811 Frozen Ice Harmonious Development 1  
        812 Ice Tundra Harmonious Development 1  
        813 Volcanic Harmonious Development 1  
        814 Carbonaceous Harmonious Development 1  
        815 Sulphur Volcanic Harmonious Development 1  
        Starting Research      
        0 Early Beam Weapons    
        2 Early Area Weapons    
        6 Ground Combat    
        407 Basic Colonization    
        Unique Components   Version  
          Beam Weapons    
        252 Fusion Beam (Ftr) v1-v3  
        254 Fusion Beam (L) v1-v3  
        256 Fusion Beam (S) v1-v3  
        259 Fusion Beam (M) v1-v3  
          Assault Pods    
        309 Splinter Pods v1-v4  
          Damage Control    
        174 SF27 Organic Hull v1-v3  
        Unique Hulls   Level  
          Planet Destroyer    
        1393 (Ikkuro) Planet Destroyer 0  
        Unique Planetary Facilities   Level Type
          Terraforming    
        89 Limited Biome Shaping Facility 0 Colony Improvement
        90 Biome Shaping Facility 1 Colony Improvement
        91 Enhanced Biome Shaping Facility 2 Colony Improvement
        92 Advanced Biome Shaping Facility 3 Colony Improvement
        93 Complete Biome Shaping Facility 4 Colony Improvement
        Additional Character Traits      
          Protector Of Life    
          Harvester Of Life    
          Keeper Of Harmony    
          Bond Maker    
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features      
          Consensus Diplomacy    
          Trust gain from all Treaties by own Empire 2  
          Trust gain from all Treaties by other party 2  
          Increased Threshold to sign new Treaties 5  
          Respect for Life    
        E Colony Happiness -10  
        Requirement Bombard, Destroy or Exterminate Colony    
          Secrets of Life    
        E Colony Happiness 10 for 1 Year
        E Population Growth Rate 10% for 1 Year
        E Enable Habitability Research Yes for Planet Type
        Requirement Colonize Continental Planet for First Time Once  
        Requirement Colonize Marshy Swamp Planet for First Time Once  
        Requirement Colonize Ocean Planet for First Time Once  
        Requirement Colonize Sandy Desert Planet for First Time Once  
        Requirement Colonize Ice Planet for First Time Once  
        Requirement Colonize Volcanic Planet for First Time Once  
        Requirement Colonize Forest Planet for First Time Once  
        Requirement Colonize Grasslands Planet for First Time Once  
        Requirement Colonize Rocky Desert Planet for First Time Once  
        Requirement Colonize Desert Savanna Planet for First Time Once  
        Requirement Colonize Ice Tundra Planet for First Time Once  
        Requirement Colonize Frozen Ice Planet for First Time Once  
        Requirement Colonize Deep Ocean Planet for First Time Once  
        Requirement Colonize Mangrove Forest Planet for First Time Once  
        Requirement Colonize Carbonaceous Planet for First Time Once  
        Requirement Colonize Sulfur Volcanic Planet for First Time Once  
          Protection of Life    
        E Colony Happiness 5 for 1 Year
        Requirement Sign New Non-Aggression Once per Faction
        Requirement Sign New Defensive Treaty Once per Faction
          Disharmony    
        E Colony Happiness -10 for 1 Year
        Requirement New War    
        Victory Conditions      
        17 Control The Largest Forest Colony 25% Forest
          Form At Least 30% Of All Free Trade Agreements 25% at least 30%
          Own The Most Spaceports 20%  
        31 Build Koloros Medical Academy 20% Galactic Wonder
          Lose The Fewest Ships 10%  
        Troops   Type  
          Available if Main or Integrated Race    
        37 Sentinel Force Regular Infantry  
          Available if Main Race    
        38 Bio-Armor Force Armored Forces  
        39 Landing Repulser Group PDF  
        40 Adaptive Commando Group Special Forces  
        41 Living Elemental Titans  
        Starting Artifact   None  
               
5 Ikkuro Non-Playable Vanilla Character   Vanilla  
          Reproduction Rate 105%  
          Assimilation Rate 100% <No Entry>
          Migration Factor 110%  
          Aggression 80%  
          Caution 111%  
          Dependability 150%  
          Importance of Others Reputation 96%  
        Habitability      
          Colonization Suitability    
        17 Forest 16% Default
        8 Marshy Swamp 15%  
        20 Desert Savanna 15%  
        7 Continental 10%  
        18 Grasslands 10%  
        9 Ocean 10%  
        27 Mangrove Forest 10%  
        21 Ice Tundra 5%  
          Minimum Suitability None  
        Racial Bonuses      
        E Plague Containment 20%  
        E Plague Curing 20%  
        E Damage Control 20%  
        E Troop Recovery Rate 10%  
        Biases      
        0 Human -30%  
        1 Ackdarian -30%  
        2 Teekan -20%  
        3 Haakonish -40%  
        4 Mortalen -40%  
        5 Ikkuro 0% Own
        6 Boskara -100%  
        7 Zenox -30%  
        8 Wekkarus -10%  
        9 Atuuk -80%  
        10 Dhayut -100%  
        11 Gizurean -40%  
        12 Ketarov -20%  
        13 Kiadian -30%  
        14 Naxxilian -20%  
        15 Quameno 10%  
        16 Securan 0%  
        17 Shandar -30%  
        18 Sluken -20%  
        19 Ugnari -40%  
        Governance      
          Allowable Governments None  
          Preferred Governments None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions   None  
        Special Features   None  
        Victory Conditions   None  
        Troops   None  
          Available if Main or Integrated Race    
        37 Sentinel Force Regular Infantry  
          Available if Main Race None  
        Starting Artifact      
               
6 Boskara Playable Vanilla Character      
          Reproduction Rate 108%  
          Assimilation Rate 60%  
          Migration Factor 100% <No Entry>
          Aggression 140%  
          Caution 80%  
          Dependability 60%  
          Importance of Others Reputation 40%  
        Habitability      
          Colonization Suitability    
        12 Volcanic 35% Default
        30 Sulfur Volcanic 20%  
        29 Carbonaceous 15%  
        7 Continental -10%  
        8 Marshy Swamp -10%  
        9 Ocean -10%  
        11 Ice -10%  
        21 Ice Tundra -10%  
        22 Frozen Ice -10%  
        27 Mangrove Forest -10%  
        18 Grasslands -15%  
        17 Forest -20%  
        23 Deep Ocean -20%  
          Minimum Suitability    
        12 Volcanic 40%  
        29 Carbonaceous 40%  
        30 Sulfur Volcanic 40%  
        Racial Bonuses      
        E War Weariness Reduction 50%  
        E Mining Rate 15%  
        E Weapons Research 15%  
        E Weapons Damage 10%  
        E Troops Ground Attack 10%  
        E Diplomacy -20%  
        Biases      
        0 Human -90%  
        1 Ackdarian -100%  
        2 Teekan -70%  
        3 Haakonish -70%  
        4 Mortalen -50%  
        5 Ikkuro -100%  
        6 Boskara 0% Own
        7 Zenox -80%  
        8 Wekkarus -70%  
        9 Atuuk -70%  
        10 Dhayut -20%  
        11 Gizurean -30%  
        12 Ketarov -70%  
        13 Kiadian -100%  
        14 Naxxilian -50%  
        15 Quameno -60%  
        16 Securan -80%  
        17 Shandar -50%  
        18 Sluken -30%  
        19 Ugnari -70%  
        Governance      
          Allowable Governments    
        0 Republic    
        2 Democracy    
        3 Feudalism    
        4 Monarchy    
        5 Military Dictatorship    
        7 Hive Mind    
        32759 Refugee Fleet    
          Preferred Governments    
        5 Military Dictatorship    
        7 Hive Mind    
        Unique Technologies   Order  
          Laser Blasters    
        316 Hybrid Plasma Weapons 1  
        320 Rapid Plasma Recharge 2  
        488 Advanced Plasma Weapons 3  
        771 Superior Plasma Weapons 4  
          Torpedoes    
        36 Devastating Plasma Charge 1  
        95 Plasma Focusing 2  
        178 Resonant Plasma Pulse 4  
        925 Plasma Overloading 3  
          Planet Destroyer - Torpedoes    
        992 Plasma Super Weapons 1  
          Armor    
        357 Flux Hardened Armor 2  
        493 Enhanced Hardened Armor 3  
        552 Superior Hardened Armor 4  
        1018 Flux Alloy Armor 1  
          Planetary Research    
        1019 Planetary Core Experiments 1  
        Starting Research      
        3 Early Torpedo Weapons    
        6 Ground Combat    
        768 Early Pulse Weapons    
        Unique Components   Version  
          Laser Blasters    
        245 Plasma Blaster (Ftr) v1-v4  
        247 Plasma Blaster (S) v1-v4  
        250 Plasma Blaster (M) v1-v4  
          Torpedoes    
        24 Firestorm Torpedo (Ftr) v1-v4  
        161 Firestorm Torpedo (S) v1-v4  
        235 Firestorm Torpedo (M) v1-v4  
        236 Firestorm Torpedo (L) v1-v2  
          Planet Destroyer - Torpedoes    
        399 Super Firestorm Torpedo (X) v1  
          Armor    
        261 Flux Hardened Armor v1  
        264 Flux Hardened Armor (Ftr) v1  
        262 Flux Sheath Armor v1  
        265 Flux Sheath Armor (Ftr) v1  
        263 Flux Barrier Armor v1  
        268 Flux Barrier Armor (Ftr) v1  
        415 Flux Alloy Armor v1  
        416 Flux Alloy Armor (Ftr) v1  
        Unique Hulls   Level  
          Planet Destroyer    
        1390 (Boskara) Planet Destroyer 0  
        Unique Planetary Facilities   Level Type
          Planetary Research    
        135 Core-Linked Weapons Mega Lab 0 Empire Wonder
        Additional Character Traits      
          Underlord   Leader
          Malicious   Spy
          Warspawn   Admiral and General
          World Scorcher   Admiral
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features      
          Bonus Resource Growth    
        58 Tebrakian Granite 6%  
          Underlords    
          New random resource at new Colony   Volcanic Only
        Requirement Colonize Volcanic Planet    
        Requirement Less than 5 existing resources on planet before colonizing    
          We Reign Supreme    
        E Colony Happiness 20% for 10 Years
        E War Weariness Reduction 50% for 10 Years
        Requirement Conquer enemy Homeworld    
          Total War    
        C All Ships Construction Speed 50% for 2 Years
        C All Troops Recruitment Rate 50% for 2 Years
        C Colony Damage 5% per Year, for 2 Years
        Requirement Choose any colony when at peace    
          Warspawn    
          Acquire new Admiral or General with Warspawn trait   Choice
          Lose relations with others without Non-Aggression or Defense Treaty   Unknown Relations(?)
        Requirement Boskaras declare war on others    
        Requirement No other character with Warspawn trait exists in Empire    
          Warspawning    
        22 Acquire free Regular Infantry (Executioner Hive) at chosen colony 10 Free = No maintenance too?
        6 Lose Boskara population at chosen colony -10% Boskara only
        Requirement Choose any colony with more than 1 billion Boskaras   every 5 Years
        Requirement Have Admiral or General with Warspawn trait    
          Crazed Canibalism    
        6 Lose Boskara population at random colony -20% for 0.5 Years, Boskara only (?)
        Requirement Random colony that contains Boskara population    
        Requirement Colony has at least 10 000 000 population    
        Requirement At peace    
          Chance 10% per Year
          Poor Damage Control    
          All Hulls take extra damage 10% Damage Reduction = -10%
        Victory Conditions      
          Own The Most Homeworlds 30%  
          Exterminate Or Enslave The Most Population 25%  
          Destroy The Most Ships 25%  
          Responsible For At Least 20% Of All Destroyed Troops 25%  
        Troops   Type  
          Available if Main or Integrated Race    
        22 Executioner Hive Regular Infantry  
          Available if Main Race    
        23 Vanguard Hive Armored Forces  
        24 Defense Hive PDF  
        25 Hidden Hive Special Forces  
        26 Juggernaut Cluster Titans  
        Starting Artifact   None  
               
7 Zenox Playable Vanilla Character      
          Reproduction Rate 105%  
          Assimilation Rate 90%  
          Migration Factor 100% <No Entry>
          Aggression 100% <No Entry>
          Caution 140%  
          Dependability 100% <No Entry>
          Importance of Others Reputation 140%  
        Habitability      
          Colonization Suitability    
        21 Ice Tundra 25% Default
        11 Ice 15%  
        22 Frozen Ice 15%  
        7 Continental -10%  
        8 Marshy Swamp -10%  
        9 Ocean -10%  
        10 Sandy Desert -10%  
        18 Grasslands -10%  
        19 Rocky Desert -10%  
        20 Desert Savanna -10%  
        23 Deep Ocean -10%  
        27 Mangrove Forest -10%  
        17 Forest -15%  
          Minimum Suitability    
        11 Ice 40%  
        21 Ice Tundra 40%  
        22 Frozen Ice 40%  
        Racial Bonuses      
        E PsyOps 25%  
        E Facility Ground Combat Resistance 25%  
        E Facility Bombardment Resistance 25%  
        E Exploration Scan Time Reduction 20%  
        E Survey Scan Time Reduction 20%  
        E HyperDrive Jump Accuracy 20%  
        E Shields Research 15%  
        E Shields Recharge Rate 10%  
        E Espionage 10%  
        E Counter-Espionage 10%  
        Biases      
        0 Human -30%  
        1 Ackdarian -30%  
        2 Teekan -30%  
        3 Haakonish -40%  
        4 Mortalen -40%  
        5 Ikkuro -30%  
        6 Boskara -50%  
        7 Zenox 0% Own
        8 Wekkarus -30%  
        9 Atuuk -30%  
        10 Dhayut -50%  
        11 Gizurean -40%  
        12 Ketarov -40%  
        13 Kiadian -30%  
        14 Naxxilian -40%  
        15 Quameno -10%  
        16 Securan -20%  
        17 Shandar -30%  
        18 Sluken -40%  
        19 Ugnari -30%  
        Governance      
          Allowable Governments    
        0 Republic    
        2 Democracy    
        3 Feudalism    
        4 Monarchy    
        5 Military Dictatorship    
        6 Technocracy    
        32759 Refugee Fleet    
          Preferred Governments    
        4 Monarchy    
        6 Technocracy    
        Unique Technologies   Order  
          Beam Weapons    
        315 Multiple Beam Weapons 2  
        318 Improved Star Beams 3  
        487 Advanced Star Beams 4  
        1017 Sweeping Beam Weapons 1  
          Shields    
        271 Ultrafast Shield Recharging 1  
        363 Capacitor Overloading 3  
        498 Pure Energy Discharge 4  
        579 Self-Regenerating Energy Fields 5  
        970 Compressed Energy Stream 2  
          Short Range Sensors    
        404 Crystal Sensors 1  
          Long Range Sensors    
        926 Long Range Crystal Sensors 1  
        927 Advanced Crystal Sensors 2  
        969 Crystal Sensor Arrays 3  
          Planet Destroyer - Long Range Sensors    
        1006 Zenox Super Long Range Scanners 1  
          Planet Destroyer - Stealth Capabilities    
        1007 Zenox Super Stealth 1  
          PDB - Planetary Shields    
        1014 Reinforced Planetary Shields 1  
        1015 Strong Planetary Shields 2  
        1016 Hardened Planetary Shields 3  
          Diplomatic Corps (Galactic Wonder)    
        663 Archival Facilities 1  
        Starting Research      
        0 Early Beam Weapons    
        4 Missile Weapons    
        6 Ground Combat    
        251 Early Energy Deflectors    
        Unique Components   Version  
          Beam Weapons    
        244 Star Beam (Ftr) v1-v4  
        246 Star Beam (S) v1-v4  
        249 Star Beam (M) v1-v4  
        255 Star Beam (L) v1-v2  
          Shields    
        272 Megatron Z4 Shields v1-v5  
        274 Megatron Z4 Shields (Ftr) v1-v5  
          Short Range Sensors    
        308 Crystal Sensors v1  
          Long Range Sensors    
        417 Extended Range Crystal Sensors v1  
        418 Long Range Crystal Sensors v1-v2  
          Planet Destroyer - Long Range Sensors    
        409 Super Long Range Scanner v1  
          Planet Destroyer - Stealth Capabilities    
        410 Zenox Super Stealth v1  
        Unique Hulls   Level  
          Planet Destroyer    
        1394 (Zenox) Planet Destroyer 0  
        Unique Planetary Facilities   Level Type
          PDB - Planetary Shields    
        132 Megatron Shield Generator 1 PDB
        133 Megatron Shield Generator Mk2 3 PDB
        134 Megatron Shield Generator Mk3 5 PDB
          Diplomatic Corps    
        73 Galactic Archives 0 Galactic Wonder
        Additional Character Traits      
          Archivist   Leader
          Ancient Lineage   Leader
          Living In The Past   Scientist
          Manipulator   Ambassador
          Secretive   Spy
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features      
          Bonus Resource Growth    
        43 Kassoti 7%  
          Wonders Of The Past    
        E Colony Happiness 10% for 1 Year (A)
        E All Research 10% for 1 Year (B)
        Requirement Investigate Ruin    
        Requirement Choose A or B    
          Predictive History    
        E Diplomacy 10% for 2 Years
        E Espionage 10% for 2 Years
        E Counter-Espionage 10% for 2 Years
        E PsyOps 10% for 2 Years
        E All Research -5% for 2 Years
        Requirement Investigate Ruin   Choice (Y/N)
          Preserve The Ruins    
          Ruin bonuses increase 150% A
          Remove Ruins   B
        38 Build Planetary Administration Center v1   B
        Requirement Colonize planet with Ruins    
        Requirement Choose A or B    
          Search The Archives    
        E All Research 5% for 2 Years, 25% chance
        E Colony Happiness 10% for 2 Years, 25% chance
          Reveal random Special Location in Galaxy map   50% chance
        Requirement Pay funds 25000 every 5 Years
          Built-In Stealth    
          Military Hulls have additional Stealth Rating 10  
        Victory Conditions      
          Control The Most Ruins 30%  
          Explore 100% Of The Galaxy 20%  
        73 Build Galactic Archives 20% Galactic Wonder
          Lose The Fewest Ships 20%  
          Lose The Fewest Troops 10%  
        Troops   Type  
          Available if Main or Integrated Race    
        32 Robo-Guard Force Regular Infantry  
          Available if Main Race    
        33 Robo-Mech Force Armored Forces  
        34 Robo-Battery Group PDF  
        35 Robo-Commando Force Special Forces  
        36 Robo-Titan Group Titans  
        Starting Artifact   None  
               
8 Wekkarus Playable Tactics DLC Character      
          Reproduction Rate 104%  
          Assimilation Rate 80%  
          Migration Factor 70%  
          Aggression 100% <No Entry>
          Caution 120%  
          Dependability 90%  
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        23 Deep Ocean 25% Default
        9 Ocean 15%  
        20 Desert Savanna -5%  
        10 Sandy Desert -10%  
        19 Rocky Desert -10%  
          Minimum Suitability    
        23 Deep Ocean 45%  
        Racial Bonuses      
        E Ship Speed 40%  
        E Mining Rate 30%  
        E Engines Research 20%  
        E Scientist Appearance 20%  
        E Spy Appearance 20%  
        E All Research 10%  
        E Counter-Espionage 10%  
        E PsyOps 10%  
        E Targeting 5%  
        E All Ships Maintenance -10%  
        E Diplomacy -30%  
        E Diplomat Appearance -30%  
        Biases      
        0 Human 0% <No Entry>
        1 Ackdarian 0% <No Entry>
        2 Teekan -10%  
        3 Haakonish -10%  
        4 Mortalen -20%  
        5 Ikkuro -10%  
        6 Boskara -40%  
        7 Zenox -10%  
        8 Wekkarus 0% Own, <No Entry>
        9 Atuuk 0% <No Entry>
        10 Dhayut -40%  
        11 Gizurean -30%  
        12 Ketarov -20%  
        13 Kiadian 0% <No Entry>
        14 Naxxilian -20%  
        15 Quameno 0% <No Entry>
        16 Securan 0% <No Entry>
        17 Shandar 0% <No Entry>
        18 Sluken -30%  
        19 Ugnari -10%  
        Governance      
          Allowable Governments    
        0 Republic    
        3 Feudalism    
        4 Monarchy    
        32759 Refugee Fleet    
          Preferred Governments    
        4 Monarchy    
        Unique Technologies      
          Laser Blasters    
        7 Pulsed Wave Weapons 1  
        48 Enhanced Wave Weapons 2  
        106 Advanced Wave Weapons 3  
        161 Superior Wave Weapons 4  
          Tractor Beams    
        1011 Restrictive Tractor Beams 1  
        1012 Heavy Duty Tractor Beams 2  
        1013 Immobilizing Tractor Beams 3  
          Planet Destroyer - Laser Blasters    
        1020 Pulse Wave Super Weapons 1  
          Shield Enhancement    
        1008 Liquid Energy Storage 1  
        1009 High Pressure Energy Storage 2  
        1010 Quantum Energy Extraction 3  
          PDB - Ground Defenses    
        921 Secure Caves 1  
        Starting Research      
        6 Ground Combat    
        7 Pulsed Wave Weapons    
        35 Tractor Beams    
        251 Early Energy Deflectors    
        262 Proton Ionization    
        402 Penetrating Scanners    
        768 Early Pulse Weapons    
        Unique Components   Version  
          Beam Weapons    
        248 Pulse Wave Cannon (S) v1-v4  
        251 Pulse Wave Cannon (M) v1-v4  
        411 Pulse Wave Cannon (Ftr) v1-v4  
        412 Pulse Wave Cannon (L) v1-v4  
          Tractor Beams    
        414 Constrictor Beam (S) v1-v3  
          Planet Destroyer - Laser Blasters    
        419 Super Pulse Wave Cannon (X) v1  
          Shield Enhancement    
        413 HydroCore Capacitor v1-v3  
        Unique Hulls   Level  
          Planet Destroyer    
        1395 (Wekkarus) Planet Destroyer 0  
        Unique Planetary Facilities   Level Type
          PDB - Ground Defenses    
        921 Secure Caves 0 PDB
        Additional Character Traits      
          Otherworldly Intellect   Scientist
          Ancestral Memory   Scientist, Admiral, General
          Inscrutable   Spy
          Piercing Gaze   Spy
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features      
          Bonus Resource Growth    
        3 Kaasian Crystal 3%  
        24 Questurian Skin 5%  
          Flashes Of The Past    
          Scientist receives chosen new Research Skill    
          Choose one of two random new Research Skills    
        Requirement Scientist achieves Critical Research Success    
        Requirement Scientist has less than 4 Research Skills   Less than 4
          Chance 100% per Critical Success
          Deep Labyrinth    
          Foreign Spy is executed   (A)
          Foreign Spy is imprisoned   (B)
          Choose A or B    
        Requirement Foreign Spy detected operating against Wekkarus    
          Chance 50% per Detection
          Riches From The Deep    
        23 Discover new Resource at owned Deep Ocean Colony   Default Quantity %
        Requirement Owned Colony is Deep Ocean type    
        Requirement Owned Colony has less than 5 Resources    
          Chance 10% per Colony
          Ancestors Among Us    
          In dangerous times Ancestors intervene to help Wekkarus    
          Ancestors intervene more often when Wekkarus possess certain artifacts    
          Ancestors Among Us - Ghost Ship    
          Ghost Ship appears to assist in combat, then disappears   for 0.15-0.2 Years
          Ghost Ship can not be controlled    
        Requirement Wekkarus Ship engaged in combat    
          Chance 125% per Ship
        Requirement Possess Airship of the Ancestors Artifact    
        66 Chance with Artifact 250% per Ship
          Ancestors Among Us - Ghost Troops    
          Ghost Troops appear to assist in combat, then disappear   for 0.15-0.2 Years
          Ghost Troops can not be controlled    
        Requirement Wekkarus engaged in Ground Combat at Colony (Invasion or Defense)    
          Chance 125% per Colony
        Requirement Possess Orb of Ancestral Strength Artifact    
        67 Chance with Artifact 250% per Colony
          Ancestors Among Us - Ghost Scientist    
          Ghost Scientist appears to assist in research, then disappears   for 1.5-2.5 Years
          Ghost Scientist can not be controlled    
          Ghost Scientist has Ancestral Memory trait    
          Ghost Scientist has improved Critical Research Success chance 100% from Ancestral Memory
        Requirement Scientist achieves Research Critical Success or Failure    
          Chance on Critical Success 30% per Success
          Chance on Critical Failure 30% per Failure
        Requirement Possess Cenotaph of the First Generation Artifact    
        65 Chance with Artifact on Critical Success 30% per Success
        65 Chance with Artifact on Critical Failure 30% per Failure
          Ancestors Among Us - Ancient Ambassador    
          Ancient Ambassador improves Relations with triggering faction    
          Improved Relations 20 with trigger Faction
        Requirement Sign a new Free Trade Agreeement Any  
        Requirement Sign a new Research Treaty Any  
        Requirement Sign a new Defense Treaty Any  
        Requirement Can be triggered by other Empires or Independents    
          Chance 100% per Treaty
          Wekkarus Artifacts don't affect Chance    
          Ancestors Among Us - Ancient Spy    
          Ancient Spy helps Detected Spy to avoid Capture    
          Detected Spy does not get Captured    
        Requirement Wekkarus Spy on foreign mission is Detected and about to be Captured    
          Chance 25% per Detection
        Requirement Possess Cenotaph of the First Generation Artifact    
        65 Chance 50% per Detection
          Ancestors Among Us - Ghost Admiral    
          Ghost Admiral appears to assist triggering fleet in combat, then disappears   for 0.8-1.2 Years
          Ghost Admiral can not be controlled    
          Ghost Admiral has Ancestral Memory trait    
          Ghost Admiral has extra Positive Traits 2 from Ancestral Memory trait
        Requirement Wekkarus Fleet engaged in combat    
          Chance 50% per Fleet
          Extra Chance per existing Admiral in Fleet 5% per Admiral
        Requirement Possess Cenotaph of the First Generation Artifact    
        65 Chance 100% per Fleet
          Ancestors Among Us - Ghost General    
          Ghost General appears to assist troops at trigger battle, then disappears   for 0.8-1.2 Years
          Ghost General can not be controlled    
          Ghost General has Ancestral Memory trait    
          Ghost General has 2 extra positive traits 2 from Ancestral Memory trait
        Requirement Wekkarus engaged in Ground Combat at Colony (Invasion or Defense)    
          Chance 150% per Colony
          Extra Chance per existing own General at Colony 30% per General
        Requirement Possess Cenotaph of the First Generation Artifact    
        66 Chance 300% per Colony
          Psychic Abilities    
        E Psychic Resistance 50%  
        65 Possess Cenotaph of the First Generation Artifact 7%  
        66 Possess Airship of the Ancestors Artifact 7%  
        67 Possess Orb of Ancestral Strength Artifact 7%  
        Requirement Possessing Wekkarus Artifacts improves bonus 7% per Artifact
        Victory Conditions   None  
        65 Possess Cenotaph of the First Generation Artifact 10% Artifact
        66 Possess Airship of the Ancestors Artifact 10% Artifact
        67 Possess Orb of Ancestral Strength Artifact 10% Artifact
          Capture The Most Characters 25%  
          Lose The Fewest Colonies 25%  
        23 Control At Least 25% Of All Deep Ocean Colonies 25%  
        Troops   Type  
          Available if Main or Integrated Race    
        42 Guardian Brigade Regular Infantry  
          Available if Main Race    
        73 Manta Tank Fever Armored Forces  
        74 Angler Defense Pod PDF  
        75 Darkhul Hunter Team Special Forces  
        76 Bound Darkhul Titans  
        Starting Artifacts      
        2 Rekarrun Crystal    
               
8 Wekkarus Non-Playable Vanilla Character      
          Reproduction Rate 104%  
          Assimilation Rate 80%  
          Migration Factor 70%  
          Aggression 100% <No Entry>
          Caution 120%  
          Dependability 90%  
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        23 Deep Ocean 25% Default
        9 Ocean 15%  
        20 Desert Savanna -5%  
        10 Sandy Desert -10%  
        19 Rocky Desert -10%  
          Minimum Suitability    
        23 Deep Ocean 45%  
        Racial Bonuses      
        E Ship Speed 40%  
        E Mining Rate 30%  
        E Engines Research 20%  
        E Scientist Appearance 20%  
        E Spy Appearance 20%  
        E All Research 10%  
        E Counter-Espionage 10%  
        E PsyOps 10%  
        E Targeting 5%  
        E All Ships Maintenance -10%  
        E Diplomacy -30%  
        E Diplomat Appearance -30%  
        Biases      
        0 Human 0% No Entry
        1 Ackdarian 0% No Entry
        2 Teekan -10%  
        3 Haakonish -10%  
        4 Mortalen -20%  
        5 Ikkuro -10%  
        6 Boskara -40%  
        7 Zenox -10%  
        8 Wekkarus 0% Own
        9 Atuuk 0% No Entry
        10 Dhayut -40%  
        11 Gizurean -30%  
        12 Ketarov -20%  
        13 Kiadian 0% No Entry
        14 Naxxilian -20%  
        15 Quameno 0% No Entry
        16 Securan 0% No Entry
        17 Shandar 0% No Entry
        18 Sluken -30%  
        19 Ugnari -10%  
        Governance   None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions   None  
        Special Features      
          Bonus Resource Growth    
        3 Kaasian Crystal 3%  
        24 Questurian Skin 5%  
        Victory Conditions   None  
        Troops   Type  
          Available if Main or Integrated Race    
        42 Guardian Brigade Regular Infantry  
          Available if Main Race None  
        Starting Artifacts      
        2 Rekarrun Crystal    
               
9 Atuuk Playable Tactics DLC Character      
          Reproduction Rate 109%  
          Assimilation Rate 130%  
          Migration Factor 150%  
          Aggression 105%  
          Caution 50%  
          Dependability 125%  
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        17 Forest 15% Default
        18 Grasslands 10%  
        27 Mangrove Forest 10%  
          Minimum Suitability None  
        Racial Bonuses      
        E Boarding Defense 40%  
        E Colony Happiness 30%  
        E Diplomat Appearance 20%  
        E Diplomacy -10%  
        E War Weariness Reduction -10%  
        E Espionage -10%  
        E Counter-Espionage -10%  
        E PsyOps -10%  
        E Boarding Assault -10%  
        E Plague Curing -10%  
        E Plague Containment -10%  
        E Mining Rate -10%  
        E Damage Control -10%  
        E Repair Rate -10%  
        E All Troops Maintenance -10%  
        E Troop Recovery Rate -10%  
        E Trade Income -10%  
        E All Ships Maintenance -10%  
        E All Ships Construction Speed -10%  
        E All Research -15%  
        E Scientist Appearance -40%  
        Biases      
        0 Human 10%  
        1 Ackdarian 20%  
        2 Teekan 20%  
        3 Haakonish 0%  
        4 Mortalen 0%  
        5 Ikkuro 10%  
        6 Boskara 0%  
        7 Zenox 20%  
        8 Wekkarus 10%  
        9 Atuuk 20% Own
        10 Dhayut 0%  
        11 Gizurean 0%  
        12 Ketarov 10%  
        13 Kiadian 10%  
        14 Naxxilian 0%  
        15 Quameno 20%  
        16 Securan 30%  
        17 Shandar 20%  
        18 Sluken 0%  
        19 Ugnari 10%  
        Governance      
          Allowable Governments    
        2 Democracy    
        3 Feudalism    
        4 Monarchy    
        32759 Refugee Fleet    
          Preferred Governments    
        4 Monarchy    
        Unique Technologies   Order  
          Diplomatic Corps    
        535 Discovered Old Friends 1  
        924 Welcoming New Friends 1  
          Planetary Recreation    
        923 Great Things Exhibit 1  
          Planet Destroyer - Planetary Detonators    
        1021 Super Demolition Weapons 1  
        Starting Research      
        4 Missile Weapons    
        5 Kinetic Weapons    
        6 Ground Combat    
        394 Basic Recreation Systems    
        Unique Components   Version  
          Planet Destroyer - Planetary Detonators    
        420 The Boom Device (X) v1  
        Unique Hulls   Level  
          Planet Destroyer    
        1396 (Atuuk) Planet Destroyer 0  
        Unique Planetary Facilities   Level Type
          Planetary Recreation    
        129 Collection of Great Things 0 Galactic Wonder
          Diplomatic Corps    
        130 Intergalactic Welcome Center 0 Empire Wonder
        Additional Character Traits      
          Prosperous   Leader
          First Of Many   Leader
          Great One   Leader (Special)
          Not Great One   Leader (Special)
          Endearing   Diplomat
          Gullible   Diplomat
          Honored Hunter   General
          Speed Maniac   Admiral
          Intuitive   Scientist
          Cute But Deadly   Spy
          Great Potential   All Characters (Special)
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features      
          Bonus Resource Growth    
        21 Rephidium Ale 3%  
        26 Caguar Fur 5%  
          Great Leaders    
          Disable normal government leader selection    
          Who Is Great?    
          Chosen character receives Great Potential trait    
        Requirement Choose between two random characters   every 3-5 Years
          Chance 25% per Year
          The Great One    
          Chosen character becomes new Leader    
          Chosen character can be considered the correct choice 70% per Leader
          Chosen character can receive the Not The Great One trait 30% per Leader
        Requirement Choose between two random characters with Great Potential trait    
        Requirement Triggered through Great Direction choice event    
          Chance 25% per Event
          Not The Great One    
          Leader receives Not The Great One trait    
          Triggers new The Great One event to select new Leader    
        Requirement One year after selecting a leader through The Great One event   after 1 Year
          Chance 30% per Leader
          The Great Direction    
          Chosen Direction added to Victory Objectives    
          Chosen Direction provides bonuses    
          Can trigger The Great One event for leader change 25% per Event
          Can trigger Direction Doubt event 20% per Event
        Requirement Choose between 3 randomly selected Great Directions   every 5 Years
          Great Direction - Smarter    
        E All Research 30% for 100 Years
        E Plague Curing 30% for 100 Years
        E Plague Containment 30% for 100 Years
        Victory Objective Complete A Research Project Of Tech Level 6 Or Higher 15%  
          Great Direction - Friendlier    
        E Diplomacy 40% for 100 Years
        E PsyOps 40% for 100 Years
        E Colony Happiness 10% for 100 Years
        Victory Objective Sign A New Defense Treaty 15%  
          Great Direction - Stronger    
        E War Weariness Reduction 40% for 100 Years
        E All Ships Construction 40% for 100 Years
        E Repair Rate 40% for 100 Years
        E Troop Recovery Rate 40% for 100 Years
        E Weapons Damage 20% for 100 Years
        E Troops Ground Attack 20% for 100 Years
        Victory Objective Destroy An Enemy Battleship Or Carrier 14%  
          Great Direction - Richer    
        E Trade Income 25% for 100 Years
        E Tourism Income 25% for 100 Years
        E Colony Income 10% for 100 Years
        E Colony Corruption Reduction 5% for 100 Years
        Victory Objective Achieve Empire Cashflow Of 50K Or Greater 14%  
          Great Direction - Faster    
        E Engines Research 40% for 100 Years
        E HyperDrive Research 40% for 100 Years
        E Ship Speed 25% for 100 Years
        E Ship Maneuvering 25% for 100 Years
        E Hyperjump Speed 25% for 100 Years
        Victory Objective Complete Advanced Engines Research Project 14% ID = 299
          Great Direction - Sneakier    
        E Espionage 40% for 100 Years
        E Counter-Espionage 40% for 100 Years
        E Sabotage 40% for 100 Years
        Victory Objective Steal A Research Project From Other Of Tech Level 6 Or Higher 14%  
          Great Direction - Multiply    
        E Population Growth Rate 25% for 100 Years
        Victory Objective Achieve Empire Population Of 100 Billion 14%  
          Great Direction Doubt    
        E Colony Happiness -10% for 2 Years
        Requirement New Great Direction    
          Chance 20% per Event
          We Are Great!    
        E Colony Corruption Reduction 10% for 1 Year
        E Colony Happiness 5% for 1 Year
        Requirement Sign a new Free Trade Agreeement Any every 5 Years
        Requirement Sign a new Research Treaty Any every 5 Years
        Requirement Sign a new Defense Treaty Any every 5 Years
          What Does This Button Do?    
          Can choose to Push The Button for positive or negative events    
          Can choose to Not Push The Button for penalties but avoid events    
        Requirement Achieve a Critical Research Success    
          Chance 100% per Critical Success
          Push The Button    
          One of the following (A - H) happens randomly   equal chance?
          A) Receive one of the following Research Bonuses randomly    
        E Sensors Research 20% for 5 Years (A)
        E Weapons Research 20% for 5 Years (A)
        E HyperDrive Research 20% for 5 Years (A)
        E Reactors Research 20% for 5 Years (A)
        E Shields Research 20% for 5 Years (A)
        E Engines Research 20% for 5 Years (A)
        E Armor Research 20% for 5 Years (A)
        E Construction Research 20% for 5 Years (A)
        E HighTech Research 20% for 5 Years (A)
        E Industrial Research 20% for 5 Years (A)
        E Sensors Research 20% for 5 Years (A)
        E Weapons Research 20% for 5 Years (A)
        E HyperDrive Research 20% for 5 Years (A)
        E Reactors Research 20% for 5 Years (A)
        E Shields Research 20% for 5 Years (A)
        E Engines Research 20% for 5 Years (A)
        E Armor Research 20% for 5 Years (A)
        E Construction Research 20% for 5 Years (A)
        E HighTech Research 20% for 5 Years (A)
        E Industrial Research 20% for 5 Years (A)
          B) The following happens (Both occur)    
        E Colony Happiness -5% for 5 Years (B)
          Random Scientist receives the Methodical trait   (B)
          C) The following happens    
        E Colony Happiness -5% for 5 Years (C)
          D) The following happens    
          Random Scientist receives random positive trait   appears twice (D)
          E) The following happens    
          Random Scientist receives random positive trait   appears twice (E)
          F) The following happens    
          A new Scientist appears at random owned location   (F)
          G) The following happens    
          Boost a random research project   (G)
          H) The following happens    
          Random Research Station explodes and kills all characters onboard   (H)
        Requirement Choose to Push The Button    
          Do Not Push The Button    
        E Colony Happiness -5% for 5 Years
        Requirement Choose to Not Push The Button    
          Deadly In Numbers    
        C Ground Combat 25%  
        Requirement Atuuk forces outnumber enemy forces during colony Ground Combat    
          Rapid Unscheduled Disassembly    
          Random ship gets damaged   (A)
          Random ship explodes and kills all characters onboard   (B)
          (A or B) happens    
        Requirement At least 1 year has passed since last Rapid Unscheduled Disassembly    
          Chance 20% per Year
          Psychic Abilities    
        E Psychic Resistance 100%  
        Victory Conditions     Great Directions
          Great Direction: Smarter 15% T6+
          Great Direction: Friendlier 15% Defense Treaty
          Great Direction: Stronger 14% Battleship or Cruiser
          Great Direction: Richer 14% 50K+
          Great Direction: Faster 14% Tech ID = 299
          Great Direction: Sneakier 14% T6+
          Great Direction: Multiply 14% 100 B
        Troops   Type  
          Available if Main or Integrated Race    
        43 Hunting Party Regular Infantry  
          Available if Main Race    
        77 Battle Roller Troop Armored Forces  
        78 Sky Defender Force PDF  
        79 Elite Hunter Team Special Forces  
        80 Megalumpher Titans  
        Starting Artifacts      
        1 Scroll of Generations    
               
9 Atuuk Non-Playable Vanilla Character      
          Reproduction Rate 109%  
          Assimilation Rate 130%  
          Migration Factor 150%  
          Aggression 105%  
          Caution 50%  
          Dependability 125%  
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        17 Forest 15% Default
        18 Grasslands 10%  
        27 Mangrove Forest 10%  
          Minimum Suitability None  
        Racial Bonuses      
        E Boarding Defense 40%  
        E Colony Happiness 30%  
        E Diplomat Appearance 20%  
        E Diplomacy -10%  
        E War Weariness Reduction -10%  
        E Espionage -10%  
        E Counter-Espionage -10%  
        E PsyOps -10%  
        E Boarding Assault -10%  
        E Plague Curing -10%  
        E Plague Containment -10%  
        E Mining Rate -10%  
        E Damage Control -10%  
        E Repair Rate -10%  
        E All Troops Maintenance -10%  
        E Troop Recovery Rate -10%  
        E Trade Income -10%  
        E All Ships Maintenance -10%  
        E All Ships Construction Speed -10%  
        E All Research -15%  
        E Scientist Appearance -40%  
        Biases      
        0 Human 10%  
        1 Ackdarian 20%  
        2 Teekan 20%  
        3 Haakonish 0%  
        4 Mortalen 0%  
        5 Ikkuro 10%  
        6 Boskara 0%  
        7 Zenox 20%  
        8 Wekkarus 10%  
        9 Atuuk 20% Own
        10 Dhayut 0%  
        11 Gizurean 0%  
        12 Ketarov 10%  
        13 Kiadian 10%  
        14 Naxxilian 0%  
        15 Quameno 20%  
        16 Securan 30%  
        17 Shandar 20%  
        18 Sluken 0%  
        19 Ugnari 10%  
        Governance   None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions   None  
        Special Features      
          Bonus Resource Growth    
        21 Rephidium Ale 3%  
        26 Caguar Fur 5%  
        Victory Conditions   None  
        Troops   Type  
          Available if Main or Integrated Race    
        43 Hunting Party Regular Infantry  
          Available if Main Race None  
        Starting Artifacts      
        1 Scroll of Generations    
               
10 Dhayut Playable Aurora DLC Character   Aurora DLC  
          Reproduction Rate 104%  
          Assimilation Rate 80%  
          Migration Factor 90%  
          Aggression 119%  
          Caution 95%  
          Dependability 70%  
          Importance of Others Reputation 76%  
        Habitability      
          Colonization Suitability    
        20 Desert Savanna 25% Default
        10 Sandy Desert 10%  
        19 Rocky Desert 10%  
          Minimum Suitability    
        19 Rocky Desert 40%  
        10 Sandy Desert 45%  
        20 Desert Savanna 45%  
        Racial Bonuses      
        E War Weariness Reduction 15%  
        E HyperDrive Research 10%  
        E Troops Ground Attack 10%  
        Biases      
        0 Human -80%  
        1 Ackdarian -80%  
        2 Teekan -80%  
        3 Haakonish -70%  
        4 Mortalen -60%  
        5 Ikkuro -80%  
        6 Boskara -20%  
        7 Zenox -70%  
        8 Wekkarus -80%  
        9 Atuuk -50%  
        10 Dhayut 0% Own
        11 Gizurean -30%  
        12 Ketarov -60%  
        13 Kiadian -80%  
        14 Naxxilian -70%  
        15 Quameno -80%  
        16 Securan -70%  
        17 Shandar -80%  
        18 Sluken -30%  
        19 Ugnari -60%  
        Governance      
          Allowable Governments    
        3 Feudalism    
        5 Military Dictatorship    
        7 Hive Mind    
        12 Surveillance Oligarchy   Unique
        32759 Refugee Fleet    
          Preferred Governments    
        12 Surveillance Oligarchy    
        Unique Technologies   Order  
          HyperDrive    
        796 Pulse Jump Theory 1  
        797 Advanced Pulse Jump Drives 2  
        798 Superior Pulse Jump Drives 3  
        799 Unified Pulse Jump Theory 4  
          Planet Destroyer - Beam Weapons    
        993 Beam Super Weapons 1  
          Planetary Adminstration - Slavery    
        789 Enhanced Slavery 1  
          Espionage    
        790 Terminal Operations 1  
        Starting Research      
        3 Early Torpedo Weapons    
        6 Ground Combat    
        385 Basic Countermeasures    
        768 Early Pulse Weapons    
        Unique Components   Version  
          HyperDrive    
        370 Velocity Drive v1-v4  
          Planet Destroyer - Beam Weapons    
        400 Dhayut Super Laser (X) v1  
        Unique Hulls   Level  
          Planet Destroyer    
        1386 (Dhayut) Planet Destroyer 0  
        Unique Planetary Facilities   Level Type
          Administration    
        87 Enslavement Control Facility 0 Colony Improvement
          Espionage    
        88 Terminal Operations Center 0 Empire Wonder
        Additional Character Traits      
          Slaver   Leader
          Divide And Rule   Leader
          Careful Weaver   Spy
          Strikes From Shadows   Spy
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Capture Base   Unique
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
          Influence Empire Positively   Unique
          Influence Empire Negatively   Unique
        Special Features      
          Disinformation    
          Target views Dhayut more positively 8  
        Requirement Successful Deep Cover Mission    
          Inspired Conniving    
        E Bonus to Espionage Missions against Target 10% for 1 Year
        E Espionage 20% for 1 Year
        E Sabotage 20% for 1 Year
        E Scan Evasion 20% for 1 Year
        Requirement Successful Difficult Espionage Mission against Target    
        Victory Conditions      
          Conquer The Most Enemy Colonies 50%  
          Control Own Homeworld 25%  
          Enslave At Least 25% Of Galactic Population 25%  
        Troops      
          Available if Main or Integrated Race    
        44 Mercenary Brigade Regular Infantry  
          Available if Main Race    
        56 Octomech Brigade Armored Forces  
        57 Orbital Web Group PDF  
        58 Ambush Group Special Forces  
        59 Octo-Titan Titans  
        Starting Artifact   None  
               
10 Dhayut Non-Playable Vanilla Character   Vanilla  
          Reproduction Rate 104%  
          Assimilation Rate 80%  
          Migration Factor 90%  
          Aggression 119%  
          Caution 95%  
          Dependability 70%  
          Importance of Others Reputation 76%  
        Habitability      
          Colonization Suitability    
        20 Desert Savanna 25% Default
        10 Sandy Desert 10%  
        19 Rocky Desert 10%  
          Minimum Suitability    
        19 Rocky Desert 40%  
        10 Sandy Desert 45%  
        20 Desert Savanna 45%  
        Racial Bonuses      
        E War Weariness Reduction 15%  
        E HyperDrive Research 10%  
        E Troops Ground Attack 10%  
        Biases      
        0 Human -80%  
        1 Ackdarian -80%  
        2 Teekan -80%  
        3 Haakonish -70%  
        4 Mortalen -60%  
        5 Ikkuro -80%  
        6 Boskara -20%  
        7 Zenox -70%  
        8 Wekkarus -80%  
        9 Atuuk -50%  
        10 Dhayut 0% Own
        11 Gizurean -30%  
        12 Ketarov -60%  
        13 Kiadian -80%  
        14 Naxxilian -70%  
        15 Quameno -80%  
        16 Securan -70%  
        17 Shandar -80%  
        18 Sluken -30%  
        19 Ugnari -60%  
        Governance   None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions   None  
        Special Features   None  
        Victory Conditions   None  
        Troops      
          Available if Main or Integrated Race    
        44 Mercenary Brigade Regular Infantry  
          Available if Main Race None  
        Starting Artifact   None  
               
11 Gizurean Playable Discovery DLC Character      
          Reproduction Rate 109%  
          Assimilation Rate 50%  
          Migration Factor 120%  
          Aggression 140%  
          Caution 85%  
          Dependability 90%  
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        10 Sandy Desert 40% Default
        19 Rocky Desert 30%  
        12 Volcanic 25%  
        20 Desert Savanna 10%  
        9 Ocean -5%  
        23 Deep Ocean -5%  
          Minimum Suitability None  
        Racial Bonuses      
        E All Troops Maintenance 30%  
        E All Ships Maintenance 30%  
        E War Weariness Reduction 30%  
        E General Appearance 30%  
        E Repair Rate 25%  
        E Boarding Assault 25%  
        E Boarding Defense 25%  
        E Admiral Appearance 15%  
        E Construction Research 10%  
        E Troops Research 10%  
        E All Research -15%  
        E Diplomacy -15%  
        E Scientist Appearance -15%  
        E Diplomat Appearance -50%  
        Biases      
        0 Human -100%  
        1 Ackdarian -100%  
        2 Teekan -80%  
        3 Haakonish -100%  
        4 Mortalen -80%  
        5 Ikkuro -100%  
        6 Boskara -40%  
        7 Zenox -100%  
        8 Wekkarus -100%  
        9 Atuuk -80%  
        10 Dhayut -40%  
        11 Gizurean -40% Own
        12 Ketarov -100%  
        13 Kiadian -100%  
        14 Naxxilian -80%  
        15 Quameno -100%  
        16 Securan -70%  
        17 Shandar -100%  
        18 Sluken -40%  
        19 Ugnari -100%  
        Governance      
          Allowable Governments    
        0 Republic    
        3 Feudalism    
        14 Cell Hegemony   Unique
        32759 Refugee Fleet    
          Preferred Governments    
        14 Cell Hegemony    
        Unique Technologies   Order  
          Special Events    
        828 Cure Degenerate Gizureans 1  
        845 Cure Shakturi Psionic Virus 1  
        846 Restore Gizurean Hive Mind 1 Unlocks Government
        847 Study Degenerate Gizureans 1  
          Armor    
        829 Interlaced Armor 1  
        830 Enhanced Interlaced Armor 2  
        831 Resistant Interlaced Armor 3  
        832 Multi-Layered Interlaced Armor 4  
          Targeting Computers    
        833 Networked Targeting System 1  
        834 Enhanced Network Targeting System 2  
        835 Advanced Network Targetng System 3  
        836 Integrated Network Targeting System 4  
          Starfighter Bays    
        837 Hive Star Fighters 1  
        838 Medium Hive Fighters 2  
        839 Large Hive Fighters 3  
        840 Advanced Hive Fighters 4  
          Planet Destroyer - Beam Weapons    
        994 Beam Super Weapons 1  
          PDB - Starfighter Bases    
        841 Orbital Hive Defense 1  
        842 Improved Orbital Defense 2  
        843 Large Hive Fighter Bases 3  
        844 Massive Hive Fighter Bases 4  
        Starting Research      
        4 Missile Weapons    
        6 Ground Combat    
        254 Starship Maneuvering    
        385 Basic Countermeasures    
        768 Early Pulse Weapons    
        Unique Components      
          Armor    
        373 Hex Armor v1-v2  
        374 Reactive Hex Armor v1  
        375 Dense Hex Armor v1  
        376 Hex Armor (Ftr) v1-v2  
        377 Reactive Hex Armor (Ftr) v1-v2  
          Targeting Computers    
        378 Swarm Targeting v1-v4  
          Starfighter Bays    
        379 Medium Hive Hangar v1-v2  
        380 Small Hive Hangar v1-v2  
        381 Large Hive Hangar v1-v2  
          Planet Destroyer - Beam Weapons    
        401 Gizurean Super Laser (X) v1  
        Unique Hulls   Level  
          Planet Destroyer    
        1387 (Gizurean) Planet Destroyer 0  
        Unique Planetary Facilities   Level Type
          PDB - Starfighter Bases    
        100 Hive Fighter Base 0 PDB
        101 Hive Fighter Base Mk2 2 PDB
        102 Hive Fighter Base Mk3 4 PDB
        103 Hive Fighter Base Mk4 6 PDB
        Additional Character Traits      
          Gifted Conduit   Leader
          Controlling Mind   Leader
          Swarm Lord   General
          Larva Overseer   General
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features      
          Waste Nothing    
          Additional Chance for Tech Boost from Salvaging Advanced Ships 10%  
          Additional Chance for Tech Boost from Retiring Advanced Ships 10%  
          Extra Research Points on Completely Retiring Advanced Ships 30  
          Rivalries    
          Chosen character receives one extra skill and one extra positive trait    
          Other character dies    
        E Colony Happiness ??? Event flavour but unknown
        Requirement Choose 1 from 2 random characters    
          Chance 8% per Year
          Extermination Policy    
        C Population Growth Rate of target non-Gizurean population 0%  
          Breeding World    
        E Gizurean Population Growth Rate 10% for 100 Years, can stack
        Requirement Use Extermination policy on non-Gizurean population in one colony    
          Scouring Colonies    
          Clear Colony Development from Resources    
        C Reduce Population -90%  
        C Colony Happiness -10 for 2 Years
          Research Breakthrough on current research    
        E Gizurean Population Growth Rate 20% for 1 Year
          Empire Reputation -10  
          Gain All Basic Resources as Cargo at Colony 2000 of each Resource
        Requirement Conquer New Colony    
          Tribal Conflicts    
          Chance 0.3%  
        E Colony Happiness -10 for 1 - 3 Years
        E Gizurean Population Growth Rate 10% for 1 - 3 Years
        Victory Conditions      
          Build The Most Military Ships 25%  
          Own The Most Colonies 25%  
          Spend The Most Time At War 25%  
          Capture The Most Ships 25%  
        Troops   Type  
          Available if Main or Integrated Race    
        45 War Swarm Regular Infantry  
          Available if Main Race None  
        64 Battlepod Swarm Armored Forces  
        65 Exo Defense Swarm PDF  
        66 Infiltration Swarm Special Forces  
        67 Swarm Carrier Titans  
        Starting Artifact   None  
               
11 Gizurean Non-Playable Vanilla Character      
          Reproduction Rate 109%  
          Assimilation Rate 50%  
          Migration Factor 120%  
          Aggression 140%  
          Caution 85%  
          Dependability 90%  
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        10 Sandy Desert 40% Default
        19 Rocky Desert 30%  
        12 Volcanic 25%  
        20 Desert Savanna 10%  
        9 Ocean -5%  
        23 Deep Ocean -5%  
          Minimum Suitability None  
        Racial Bonuses      
        E All Troops Maintenance 30%  
        E All Ships Maintenance 30%  
        E War Weariness Reduction 30%  
        E General Appearance 30%  
        E Boarding Assault 25%  
        E Boarding Defense 25%  
        E Repair Rate 25%  
        E Admiral Appearance 15%  
        E Construction Research 10%  
        E Troops Research 10%  
        E All Research -15%  
        E Diplomacy -15%  
        E Scientist Appearance -15%  
        E Diplomat Appearance -50%  
        Biases      
        0 Human -100%  
        1 Ackdarian -100%  
        2 Teekan -80%  
        3 Haakonish -100%  
        4 Mortalen -80%  
        5 Ikkuro -100%  
        6 Boskara -40%  
        7 Zenox -100%  
        8 Wekkarus -100%  
        9 Atuuk -80%  
        10 Dhayut -40%  
        11 Gizurean -40% Own
        12 Ketarov -100%  
        13 Kiadian -100%  
        14 Naxxilian -80%  
        15 Quameno -100%  
        16 Securan -70%  
        17 Shandar -100%  
        18 Sluken -40%  
        19 Ugnari -100%  
        Governance   None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions   None  
        Special Features   None  
        Victory Conditions   None  
        Troops   Type  
          Available if Main or Integrated Race    
        45 War Swarm Regular Infantry  
          Available if Main Race None  
        Starting Artifact   None  
               
12 Ketarov Non-Playable Vanilla Character      
          Reproduction Rate 107%  
          Assimilation Rate 100% <No Entry>
          Migration Factor 100% <No Entry>
          Aggression 100% <No Entry>
          Caution 100% <No Entry>
          Dependability 100% <No Entry>
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        18 Grasslands 10% Default
          Minimum Suitability None  
        Racial Bonuses      
        E Spy Quality 25%  
        E Espionage 20%  
        E Counter-Espionage 10%  
        E PsyOps 10%  
        Biases      
        0 Human -40%  
        1 Ackdarian -40%  
        2 Teekan -40%  
        3 Haakonish -50%  
        4 Mortalen -50%  
        5 Ikkuro -40%  
        6 Boskara -60%  
        7 Zenox -50%  
        8 Wekkarus -40%  
        9 Atuuk -40%  
        10 Dhayut -70%  
        11 Gizurean -60%  
        12 Ketarov -10% Own
        13 Kiadian -40%  
        14 Naxxilian -50%  
        15 Quameno -40%  
        16 Securan -40%  
        17 Shandar -40%  
        18 Sluken -50%  
        19 Ugnari -40%  
        Governance      
          Allowable Governments    
        0 Republic    
        1 Mercantile Guild    
          Preferred Governments None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features   None  
        Victory Conditions   None  
        Troops   Type  
          Available if Main or Integrated Race    
        46 Battle Group Regular Infantry  
          Available if Main Race None  
        Starting Artifact   None  
               
13 Kiadian Non-Playable Vanilla Character      
          Reproduction Rate 105%  
          Assimilation Rate 100% <No Entry>
          Migration Factor 100% <No Entry>
          Aggression 100% <No Entry>
          Caution 100% <No Entry>
          Dependability 100% <No Entry>
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        17 Forest 5% Default
          Minimum Suitability None  
        Racial Bonuses      
        E All Research 10%  
        E Countermeasures 10%  
        E Scan Focusing 10%  
        E Diplomacy 10%  
        Biases      
        0 Human -10%  
        1 Ackdarian -10%  
        2 Teekan -30%  
        3 Haakonish -40%  
        4 Mortalen -30%  
        5 Ikkuro -20%  
        6 Boskara -100%  
        7 Zenox -20%  
        8 Wekkarus -20%  
        9 Atuuk -30%  
        10 Dhayut -100%  
        11 Gizurean -50%  
        12 Ketarov -60%  
        13 Kiadian 0% Own
        14 Naxxilian -30%  
        15 Quameno -20%  
        16 Securan -10%  
        17 Shandar -20%  
        18 Sluken -50%  
        19 Ugnari -30%  
        Governance      
          Allowable Governments    
        0 Republic    
        1 Mercantile Guild    
          Preferred Governments None  
        Unique Technologies      
          Countermeasures Computers    
        90 Multi-Dimensional Holograms 3 Not Available
        400 Holographic Projection 1 Not Available
        429 Advanced Holograms 2 Not Available
        560 Superior Hologram Manipulation 4 Not Available
        Starting Research   None  
        Unique Components      
          Countermeasures Computers    
        94 ShadowGhost ECM   Not Available
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features   None  
        Victory Conditions   None  
        Troops   Type  
          Available if Main or Integrated Race    
        47 Battle Trooper Brigade Regular Infantry  
          Available if Main Race None  
        Starting Artifacts      
        3 Tablet of Aksorra    
               
14 Naxxilian Non-Playable Vanilla Character      
          Reproduction Rate 105%  
          Assimilation Rate 100% <No Entry>
          Migration Factor 100% <No Entry>
          Aggression 100% <No Entry>
          Caution 100% <No Entry>
          Dependability 100% <No Entry>
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        21 Ice Tundra 15% Default
        11 Ice 10%  
        22 Frozen Ice 10%  
          Minimum Suitability    
        21 Ice Tundra 40%  
        22 Frozen Ice 45%  
        Racial Bonuses      
        E Infantry Recruited Strength 20%  
        E General Quality 15%  
        E General Appearance 10%  
        E Troops Ground Attack 10%  
        Biases      
        0 Human -30%  
        1 Ackdarian -30%  
        2 Teekan -30%  
        3 Haakonish -30%  
        4 Mortalen -30%  
        5 Ikkuro -30%  
        6 Boskara -50%  
        7 Zenox -30%  
        8 Wekkarus -30%  
        9 Atuuk -30%  
        10 Dhayut -50%  
        11 Gizurean -40%  
        12 Ketarov -30%  
        13 Kiadian -20%  
        14 Naxxilian 0% Own
        15 Quameno -30%  
        16 Securan -20%  
        17 Shandar -20%  
        18 Sluken -40%  
        19 Ugnari -30%  
        Governance      
          Allowable Governments    
        0 Republic    
        1 Mercantile Guild    
          Preferred Governments None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features   None  
        Victory Conditions   None  
        Troops   Type  
          Available if Main or Integrated Race    
        48 Fighting Clan Regular Infantry  
          Available if Main Race None  
        Starting Artifact   None  
               
15 Quameno Playable Discovery DLC Character      
          Reproduction Rate 105%  
          Assimilation Rate 75%  
          Migration Factor 80%  
          Aggression 70%  
          Caution 125%  
          Dependability 130%  
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        27 Mangrove Forest 20% Default
        8 Marshy Swamp 15%  
        9 Ocean 15%  
        23 Deep Ocean 15%  
        21 Ice Tundra 5%  
          Minimum Suitability None  
        Racial Bonuses      
        E Scientist Appearance 50%  
        E All Research 30%  
        E Reactors Research 20%  
        E Ship Energy Usage 10%  
        E Espionage -10%  
        E Diplomat Appearance -10%  
        E Diplomacy -20%  
        E Trade Income -20%  
        E Admiral Appearance -20%  
        E General Appearance -20%  
        Biases      
        0 Human -20%  
        1 Ackdarian -20%  
        2 Teekan -20%  
        3 Haakonish -50%  
        4 Mortalen -30%  
        5 Ikkuro -20%  
        6 Boskara -100%  
        7 Zenox -40%  
        8 Wekkarus -30%  
        9 Atuuk -20%  
        10 Dhayut -80%  
        11 Gizurean -50%  
        12 Ketarov -30%  
        13 Kiadian -20%  
        14 Naxxilian -20%  
        15 Quameno 0% Own
        16 Securan -10%  
        17 Shandar -20%  
        18 Sluken -50%  
        19 Ugnari -20%  
        Governance      
          Allowable Governments    
        2 Democracy    
        4 Monarchy    
        13 Geniocracy   Unique
        32759 Refugee Fleet    
          Preferred Governments    
        13 Geniocracy    
        Unique Technologies   Order  
          Ancient Guardian Knowledge    
        824 Basic Vault Systems 1  
        825 Basic Vault Structures 1  
          Special Events    
        826 Puzzle Pirate Culture Research 1  
        827 Shakturi Design and Behaviour 1  
          Reactors    
        258 Fusion Ignition 1  
        292 Enhanced Fusion Reactions 2  
        491 Intense Fusion Reactions 3  
        530 Zero Fusion Threshhold 4  
          Shields    
        817 Hard Energy Experiments 1  
        818 Hardened Shields 2  
        819 Reinforced Hard Shields 3  
        820 Impenetrable Shields 4  
          Planetary Destroyer - Troop Compartment    
        1003 Quameno Troop Foundry 1  
          Planetary Administration (Empire Wonder)    
        821 Tests of Merit 1  
          Planetary Administration (Galactic Wonder)    
        822 Transcendence 1  
        Starting Research      
        3 Early Torpedo Weapons    
        6 Ground Combat    
        22 Robotic Troops    
        405 Exploration Scanners    
        768 Early Pulse Weapons    
        Unique Components   Version  
          Reactors    
        145 Novacore Reactor v1-v4  
        302 Novacore Reactor (Ftr) v1-v4  
          Shields    
        371 Bubble Shields v1-v4  
        372 Bubble Shields (Ftr) v1-v4  
          Planetary Destroyer - Troop Compartment    
        406 Robotic Troop Foundry v1 Can produce Troops
        Unique Hulls   Level  
          Planet Destroyer    
        1392 Quameno Droid Factory 0  
        Unique Planetary Facilities   Level Type
          Planetary Administration    
        95 Enigma Maze 0 Empire Wonder
        96 Transcendence Hub 0 Galactic Wonder
        Additional Character Traits      
          Puzzle Solver   Leader
          Introverted   Leader
          Driven   Scientist
          Efficiency Specialist   Scientist
          Linguist   Ambassador (All start with)
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features      
          Alien Distractions    
        E Colony Happiness 1 for 2 Years
        E All Research -20% for 2 Years
        Requirement Sign a new treaty    
          A Piece Of The Puzzle    
        E Population Growth Rate 10% for 1 Year, unconfirmed
          Random Tech Progress 25%  
          Chance 50% per Location
        Requirement Discover new Research Location    
          Integration Studies    
        E Colony Happiness -25 for 1 Year, max value
        E All Research -50% for 1 Year, max value
          Penalties vary depending on % of unassimilated population in empire    
        Requirement Have unassimilated population in empire    
          A Puzzle Solved    
        E All Research 10% for 2 Years
        E Colony Happiness 10% for 2 Years
          Leader gains random positive Trait    
          Random Scientist gains random positive Trait    
          Chance 1% Increases by Tech Level
          Maximum Chance 100%  
        Requirement Complete Research Tech of this Level (or higher) 5  
          Building The Future    
        E Colony Happiness 5 for 0.5 Years
        Requirement Build new Research Station    
          The Answer    
        E Colony Happiness 10 for 5 Years
          Random Tech Boost    
          Leader gains extra character trait Puzzle Solver  
        Requirement Construct Transcendence Hub Wonder    
          Puzzle Solver    
          Leader gains extra character trait Puzzle Solver  
        Requirement Construct Enigma Maze Wonder    
          Concurrent Research Disabled    
          Maximum Concurrent Research Projects 1  
        Victory Conditions      
          Complete The Most Research Branches 35%  
        96 Build Transcendence Hub 25%  
          Have The Least Treaties 20%  
        88 Have A Bonus Level Of At Least 30% For Ancient Knowledge Research 20%  
        Troops   Type  
          Available if Main or Integrated Race    
        49 BattleMech Brigade Regular Infantry  
          Available if Main Race    
        60 Behemoth Armored Force Armored Forces  
        61 Interceptor Force PDF  
        62 Demolition Force Special Forces  
        63 Hunter Company Titans  
        Starting Artifacts      
        0 Stele of Takdun    
               
15 Quameno Non-Playable Vanilla Character      
          Reproduction Rate 105%  
          Assimilation Rate 75%  
          Migration Factor 80%  
          Aggression 70%  
          Caution 125%  
          Dependability 130%  
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        27 Mangrove Forest 20% Default
        8 Marshy Swamp 15%  
        9 Ocean 15%  
        23 Deep Ocean 15%  
        21 Ice Tundra 5%  
          Minimum Suitability None  
        Racial Bonuses      
        E Scientist Appearance 50%  
        E All Research 20%  
        E Reactors Research 20%  
        E Ship Energy Usage 10%  
        E Espionage -10%  
        E Diplomat Appearance -10%  
        E Diplomacy -20%  
        E Trade Income -20%  
        E Admiral Appearance -20%  
        E General Appearance -20%  
        Biases      
        0 Human -20%  
        1 Ackdarian -20%  
        2 Teekan -20%  
        3 Haakonish -50%  
        4 Mortalen -30%  
        5 Ikkuro -20%  
        6 Boskara -100%  
        7 Zenox -40%  
        8 Wekkarus -30%  
        9 Atuuk -20%  
        10 Dhayut -80%  
        11 Gizurean -50%  
        12 Ketarov -30%  
        13 Kiadian -20%  
        14 Naxxilian -20%  
        15 Quameno 0% Own
        16 Securan -10%  
        17 Shandar -20%  
        18 Sluken -50%  
        19 Ugnari -20%  
        Governance   None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions   None  
        Special Features   None  
        Victory Conditions   None  
        Troops   Type  
          Available if Main or Integrated Race    
        49 BattleMech Brigade Regular Infantry  
          Available if Main Race None  
        Starting Artifacts      
        0 Stele of Takdun    
               
16 Securan Non-Playable Vanilla Character      
          Reproduction Rate 108%  
          Assimilation Rate 100% <No Entry>
          Migration Factor 100% <No Entry>
          Aggression 100% <No Entry>
          Caution 100% <No Entry>
          Dependability 100% <No Entry>
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        20 Desert Savanna 25% Default
        19 Rocky Desert 10%  
        10 Sandy Desert 5%  
          Minimum Suitability    
        10 Sandy Desert 45%  
        20 Desert Savanna 45%  
        Racial Bonuses      
        E Diplomacy 10%  
        E Tourism Income 10%  
        E Colony Happiness 5%  
        Biases      
        0 Human 10%  
        1 Ackdarian 10%  
        2 Teekan 0% No Entry
        3 Haakonish 0% No Entry
        4 Mortalen 0% No Entry
        5 Ikkuro 10%  
        6 Boskara -30%  
        7 Zenox 10%  
        8 Wekkarus 0% No Entry
        9 Atuuk 10%  
        10 Dhayut -30%  
        11 Gizurean -30%  
        12 Ketarov 0% No Entry
        13 Kiadian 10%  
        14 Naxxilian 0% No Entry
        15 Quameno 10%  
        16 Securan 20% Own
        17 Shandar 10%  
        18 Sluken -20%  
        19 Ugnari 0% No Entry
        Governance      
          Allowable Governments    
        0 Republic    
        1 Mercantile Guild    
          Preferred Governments None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features   None  
        Victory Conditions   None  
        Troops   Type  
          Available if Main or Integrated Race    
        50 Scout Group Regular Infantry  
          Available if Main Race None  
        Starting Artifacts      
        4 Harp of Karidas    
               
17 Shandar Non-Playable Vanilla Character      
          Reproduction Rate 106%  
          Assimilation Rate 100% <No Entry>
          Migration Factor 100% <No Entry>
          Aggression 100% <No Entry>
          Caution 100% <No Entry>
          Dependability 100% <No Entry>
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        12 Volcanic 30% Default
        29 Carbonaceous 20%  
        30 Sulfur Volcanic 20%  
          Minimum Suitability    
        12 Volcanic 40%  
        29 Carbonaceous 45%  
        30 Sulfur Volcanic 45%  
        Racial Bonuses      
        E Armor Strength 10%  
        E Mining Rate 10%  
        E Colony Corruption Reduction 10%  
        E Colony Happiness 5%  
        Biases      
        0 Human 0% No Entry
        1 Ackdarian 0% No Entry
        2 Teekan 0% No Entry
        3 Haakonish -10%  
        4 Mortalen -20%  
        5 Ikkuro 0% No Entry
        6 Boskara -40%  
        7 Zenox 0% No Entry
        8 Wekkarus 0% No Entry
        9 Atuuk 0% No Entry
        10 Dhayut -40%  
        11 Gizurean -30%  
        12 Ketarov -10%  
        13 Kiadian 0% No Entry
        14 Naxxilian -10%  
        15 Quameno 0% No Entry
        16 Securan 0% No Entry
        17 Shandar 0% Own
        18 Sluken -20%  
        19 Ugnari 0% No Entry
        Governance      
          Allowable Governments    
        0 Republic    
        1 Mercantile Guild    
          Preferred Governments None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features   None  
        Victory Conditions   None  
        Troops   Type  
          Available if Main or Integrated Race    
        51 Protector Force Regular Infantry  
          Available if Main Race None  
        Starting Artifacts   None  
               
18 Sluken Non-Playable Vanilla Character      
          Reproduction Rate 106%  
          Assimilation Rate 100% <No Entry>
          Migration Factor 100% <No Entry>
          Aggression 100% <No Entry>
          Caution 100% <No Entry>
          Dependability 100% <No Entry>
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        27 Mangrove Forest 10% Default
        8 Marshy Swamp 10%  
          Minimum Suitability None  
        Racial Bonuses      
        E Troop Recovery Rate 25%  
        E Troop Experience Gain 20%  
        E Plague Containment 20%  
        E Engines Research 10%  
        Biases      
        0 Human -30%  
        1 Ackdarian -30%  
        2 Teekan -40%  
        3 Haakonish -30%  
        4 Mortalen -20%  
        5 Ikkuro -30%  
        6 Boskara -30%  
        7 Zenox -40%  
        8 Wekkarus -40%  
        9 Atuuk -40%  
        10 Dhayut -30%  
        11 Gizurean -20%  
        12 Ketarov -40%  
        13 Kiadian -30%  
        14 Naxxilian -30%  
        15 Quameno -40%  
        16 Securan -30%  
        17 Shandar -40%  
        18 Sluken 0% Own
        19 Ugnari -30%  
        Governance      
          Allowable Governments    
        0 Republic    
        1 Mercantile Guild    
          Preferred Governments None  
        Unique Technologies      
          Main Engines    
        279 Maximum Thrust Engine 1 Not Available
        375 Synchronized Thrust 2 Not Available
        541 Intense Thrust 3 Not Available
        Starting Research   None  
        Unique Components      
          Main Engines    
        159 StarBurner Engine   Not Available
        284 StarBurner Engine (Ftr)   Not Available
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features   None  
        Victory Conditions   None  
        Troops   Type  
          Available if Main or Integrated Race    
        52 Terminator Brigade Regular Infantry  
          Available if Main Race None  
        Starting Artifacts   None  
               
19 Ugnari Non-Playable Vanilla Character      
          Reproduction Rate 106%  
          Assimilation Rate 100% <No Entry>
          Migration Factor 100% <No Entry>
          Aggression 100% <No Entry>
          Caution 100% <No Entry>
          Dependability 100% <No Entry>
          Importance of Others Reputation 100% <No Entry>
        Habitability      
          Colonization Suitability    
        21 Ice Tundra 20% Default
        11 Ice 10%  
        22 Frozen Ice 10%  
          Minimum Suitability    
        21 Ice Tundra 45%  
        22 Frozen Ice 45%  
        Racial Bonuses      
        E Sensors Research 10%  
        E Targeting 10%  
        E Trade Income 10%  
        E Colony Corruption Reduction -5%  
        Biases      
        0 Human -20%  
        1 Ackdarian -20%  
        2 Teekan -20%  
        3 Haakonish -30%  
        4 Mortalen -30%  
        5 Ikkuro -20%  
        6 Boskara -50%  
        7 Zenox -30%  
        8 Wekkarus -20%  
        9 Atuuk -40%  
        10 Dhayut -50%  
        11 Gizurean -50%  
        12 Ketarov -30%  
        13 Kiadian -20%  
        14 Naxxilian -30%  
        15 Quameno -20%  
        16 Securan -10%  
        17 Shandar -20%  
        18 Sluken -30%  
        19 Ugnari 0% Own
        Governance      
          Allowable Governments    
        0 Republic    
        1 Mercantile Guild    
          Preferred Governments None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features   None  
        Victory Conditions   None  
        Troops   Type  
          Available if Main or Integrated Race    
        53 WarBot Brigade Regular Infantry  
          Available if Main Race None  
        Starting Artifacts   None  
               
20 Shakturi Non-Playable Strategy DLC Character      
          Reproduction Rate 108%  
          Assimilation Rate 20%  
          Migration Factor 0% No Entry
          Aggression 180%  
          Caution 50%  
          Dependability 50%  
          Importance of Others Reputation 0%  
        Habitability      
          Colonization Suitability    
        12 Volcanic 50% Default
        29 Carbonaceous 50%  
        30 Sulfur Volcanic 35%  
        19 Rocky Desert 15%  
        10 Sandy Desert 10%  
        20 Desert Savanna 5%  
        21 Ice Tundra -10%  
        11 Ice -15%  
        22 Frozen Ice -20%  
          Minimum Suitability None  
        Racial Bonuses      
        E War Weariness Reduction 80%  
        E All Ships Maintenance 50%  
        E All Troops Maintenance 50%  
        E Colony Corruption Reduction 40%  
        E PsyOps 30%  
        E All Research 20%  
        E Weapons Research 20%  
        E Counter-Espionage 20%  
        E Espionage 10%  
        E Psychic Espionage 10% TODO
        E Psychic Sabotage 10% TODO
        Biases      
        0 Human -90%  
        1 Ackdarian -100%  
        2 Teekan -70%  
        3 Haakonish -70%  
        4 Mortalen -50%  
        5 Ikkuro -100%  
        6 Boskara -100%  
        7 Zenox -80%  
        8 Wekkarus -70%  
        9 Atuuk -70%  
        10 Dhayut -20%  
        11 Gizurean -30%  
        12 Ketarov -70%  
        13 Kiadian -100%  
        14 Naxxilian -50%  
        15 Quameno -60%  
        16 Securan -80%  
        17 Shandar -50%  
        18 Sluken -30%  
        19 Ugnari -70%  
        Governance   None  
          Allowable Governments    
        8 Way of Darkness   Unique
        15 <Not Available>    
          Preferred Governments    
        8 Way of Darkness    
        Unique Technologies   Order  
          Shakturi Psychic Capabilities    
        880 Psychic Activation 1  
        881 Psychic Agents 2  
        882 Advanced Psychic Agents 3  
        883 Psychic Control Mastery 4  
        884 Psychic Ambassadors 2  
        885 Advanced Psychic Influence 3  
        886 Psychic Influence Mastery 4  
        887 Psychic Training 5  
          BioWarfare - Shakturi Psi Virus    
        947 Shakturi Psi Virus 1  
        948 Shakturi Enhanced Psi Virus 2  
        949 Shakturi Advanced Psi Virus 3  
        950 Shakturi Ultimate Psi Virus 4  
          Shakturi Creature Influence - Rift Striders    
        904 Rift Strider Studies 1  
        905 Advanced Rift Strider Studies 2  
        906 Rift Strider Mastery 3  
          Shakturi Creature Influence - Gravillex    
        907 Gravillex Studies 1  
        908 Advanced Gravillex Studies 2  
        909 Gravillex Mastery 3  
          Shakturi Creature Influence - Ardilus    
        910 Ardilus Studies 1  
        911 Advanced Ardilus Studies 2  
        912 Ardilus Mastery 3  
          Shakturi Creature Influence - Vordikars    
        913 Vordikar Studies 1  
        914 Advanced Vordikar Studies 2  
        915 Vordikar Mastery 3  
          Torpedoes    
        36 Devastating Plasma Charge 1  
        95 Plasma Focusing 2  
        178 Resonant Plasma Pulse 4  
        208 Extreme Plasma Charge 5 Different Component
        925 Plasma Overloading 3  
          Psychic Amplifiers    
        888 Psychic Amplifiers 1  
        889 Advanced Amplifiers 2  
        890 Ultimate Amplifiers 3  
          HyperDrives    
        978 Wormhole Theory 1  
        979 Advanced Wormhole Drives 2  
        980 Superior Wormhole Drives 3  
        981 Unified Wormhole Theory 4  
          Planet Destroyer - Torpedoes    
        989 Plasma Super Weapons 1  
          Creature Breeding Facilities    
        928 Creature Engineering 1  
        Starting Research   None  
        Unique Components   Version  
          Torpedoes    
        24 Firestorm Torpedo (Ftr) v1-v4  
        161 Firestorm Torpedo (L) v1-v2  
        235 Firestorm Torpedo (S) v1-v4  
        236 Firestorm Torpedo (M) v1-v4  
        393 Inferno Torpedo (Ftr) v1  
        394 Inferno Torpedo (S) v1  
        395 Inferno Torpedo (M) v1  
        396 Inferno Torpedo (L) v1  
          Psychic Amplifiers    
        390 Shakturi Psychic Amplifier v1-v3  
          HyperDrives    
        307 Wormhole Drive v1-v4  
          Planet Destroyer - Torpedoes    
        397 Super Inferno Torpedo (X) v1  
        Preferred Weapon Components      
        235 Firestorm Torpedo (S)    
        161 Firestorm Torpedo (L)    
        24 Firestorm Torpedo (Ftr)    
        394 Inferno Torpedo (S)    
        395 Inferno Torpedo (M)    
        396 Inferno Torpedo (L)    
        393 Inferno Torpedo (Ftr)    
        Unique Hulls   Level  
          Colony Ships    
        1198 (Shakturi) World Ship 9  
          Planet Destroyer    
        1199 Shakturi Planet Destroyer 0  
        Unique Planetary Facilities   Level Type
          Creature Breeding Facilities    
        122 Rift Strider Breeding Facility 0 Empire Wonder
        Additional Character Traits   None  
        Available Intelligence Missions      
          Counter-Intelligence    
          Steal Territory Map    
          Steal Galaxy Map    
          Steal Operations Map    
          Steal Technology    
          Sabotage Construction    
          Sabotage Colony    
          Destroy Facility    
          Destroy Base    
          Incite Revolution    
          Assassinate Character    
          Defect Character    
          Infect Colony With Plague    
          Deep Cover    
        Special Features      
          Psychic Abilities    
          Psychic Energy Generation 10000  
        E Psychic Resistance 90%  
          Can Manipulate Characters and Populations in other Empires    
          Creature Influence    
          Can Influence Space Monsters    
        Requirement Research    
          Creature Breeding    
        9 Can Breed Rift Striders    
        Requirement Build Rift Strider Breeding Facility   ID = 129
        Victory Conditions      
          Own The Most Homeworlds 25%  
        Troops   Type  
          Available if Main or Integrated Race    
        54 Slayer Swarm Regular Infantry  
          Available if Main Race    
        69 Defender Swarm PDF  
        70 Assassin Swarm Special Forces  
        71 Doom Walkers Titans  
        72 Swarm Militia Militia  
        Starting Artifacts   None  
               
20 Shakturi Non-Playable Vanilla Character      
          Reproduction Rate 108%  
          Assimilation Rate 20%  
          Migration Factor 100% <No Entry>
          Aggression 180%  
          Caution 50%  
          Dependability 50%  
          Importance of Others Reputation 0%  
        Habitability      
          Colonization Suitability    
        12 Volcanic 50% Default
        29 Carbonaceous 50%  
        30 Sulfur Volcanic 35%  
        19 Rocky Desert 15%  
        10 Sandy Desert 10%  
        20 Desert Savanna 5%  
        21 Ice Tundra -10%  
        11 Ice -15%  
        22 Frozen Ice -20%  
          Minimum Suitability None  
        Racial Bonuses      
        E War Weariness Reduction 80%  
        E All Ships Maintenance 50%  
        E All Troops Maintenance 50%  
        E Colony Corruption Reduction 40%  
        E PsyOps 30%  
        E All Research 20%  
        E Weapons Research 20%  
        E Counter-Espionage 20%  
        E Espionage 10%  
        E Psychic Espionage 10%  
        E Psychic Sabotage 10%  
        Biases      
        0 Human -90%  
        1 Ackdarian -100%  
        2 Teekan -70%  
        3 Haakonish -70%  
        4 Mortalen -50%  
        5 Ikkuro -100%  
        6 Boskara -100%  
        7 Zenox -80%  
        8 Wekkarus -70%  
        9 Atuuk -70%  
        10 Dhayut -20%  
        11 Gizurean -30%  
        12 Ketarov -70%  
        13 Kiadian -100%  
        14 Naxxilian -50%  
        15 Quameno -60%  
        16 Securan -80%  
        17 Shandar -50%  
        18 Sluken -30%  
        19 Ugnari -70%  
        Governance   None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   None  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions   None  
        Special Features   None  
        Victory Conditions   None  
        Troops   Type  
          Available if Main or Integrated Race    
        54 Slayer Swarm Regular Infantry  
          Available if Main Race None  
        Starting Artifacts   None  
               
247 Planet Destroyer Non-Playable Vanilla <No Entry>      
               
248 Berserk AI Non-Playable Vanilla Character      
          Reproduction Rate 102%  
          Assimilation Rate 50%  
          Migration Factor 100% <No Entry>
          Aggression 200%  
          Caution 50%  
          Dependability 50%  
          Importance of Others Reputation 0%  
        Habitability   None  
        Racial Bonuses   None  
        Biases      
        0 Human -100%  
        1 Ackdarian -100%  
        2 Teekan -100%  
        3 Haakonish -50%  
        4 Mortalen 0% Own
        5 Ikkuro 0% No Entry
        6 Boskara -100%  
        7 Zenox -100%  
        8 Wekkarus 0% No Entry
        9 Atuuk 0% No Entry
        10 Dhayut 0% No Entry
        11 Gizurean 0% No Entry
        12 Ketarov 0% No Entry
        13 Kiadian 0% No Entry
        14 Naxxilian 0% No Entry
        15 Quameno 0% No Entry
        16 Securan 0% No Entry
        17 Shandar 0% No Entry
        18 Sluken 0% No Entry
        19 Ugnari 0% No Entry
        Governance      
          Allowable Governments    
        1 Mercantile Guild    
          Preferred Governments None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   Level  
          Planet Destroyer    
        760 (Berserk AI) Planet Destroyer Level 0  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions   None  
        Special Features   None  
        Victory Conditions   None  
        Troops   None  
        Starting Artifacts   None  
               
249 Crazed Hive Insectoids Non-Playable Vanilla Character      
          Reproduction Rate 120%  
          Assimilation Rate 50%  
          Migration Factor 100% <No Entry>
          Aggression 200%  
          Caution 50%  
          Dependability 50%  
          Importance of Others Reputation 0%  
        Habitability   None  
        Racial Bonuses      
        E Boarding Assault 100%  
        Biases      
        0 Human -100%  
        1 Ackdarian -100%  
        2 Teekan -100%  
        3 Haakonish -50%  
        4 Mortalen -50%  
        5 Ikkuro 0% No Entry
        6 Boskara -30%  
        7 Zenox -100%  
        8 Wekkarus 0% No Entry
        9 Atuuk 0% No Entry
        10 Dhayut 0% No Entry
        11 Gizurean 0% No Entry
        12 Ketarov 0% No Entry
        13 Kiadian 0% No Entry
        14 Naxxilian 0% No Entry
        15 Quameno 0% No Entry
        16 Securan 0% No Entry
        17 Shandar 0% No Entry
        18 Sluken 0% No Entry
        19 Ugnari 0% No Entry
        Governance      
          Allowable Governments    
        1 Mercantile Guild    
          Preferred Governments None  
        Unique Technologies   None  
        Starting Research   None  
        Unique Components   None  
        Unique Hulls   Level  
          Carriers    
        737 Hive Menace Level 0  
          Frigates    
        1116 Hive Frigate Level 0  
          Destroyers    
        1117 Hive Destroyer Level 0  
          SF - Interceptors    
        739 Drone Fighter Level 0  
          SF - Bombers    
        738 Drone Bomber Level 0  
        Unique Planetary Facilities   None  
        Additional Character Traits   None  
        Available Intelligence Missions   None  
        Special Features   None  
        Victory Conditions   None  
        Troops   Type  
          Available if Main or Integrated Race    
        32764 Hive Raider Raider  
          Available if Main Race None  
        Starting Artifacts   None  
               
250 Independent Non-Playable Vanilla <No Entry>      
               
251 Abandoned Non-Playable Vanilla <No Entry>      
               
252 Pirates 1 Non-Playable Vanilla <No Entry>      
               
253 Pirates 2 Non-Playable Vanilla <No Entry>      
               
254 Pirates 3 Non-Playable Vanilla <No Entry>      
               
255 Pirates 4 Non-Playable Vanilla <No Entry>